#111339: "Should be able to choose order that card abilities are resolved"
무엇에 대한 보고입니까?
무슨 일이 발생했나요? 아래에서 선택하세요
무슨 일이 발생했나요? 아래에서 선택하세요
같은 내용에 대하여 이미 등록된 보고가 있는지 확인해주세요
그렇다면, 이 보고를 추천해주세요. 추천을 가장 많이 받은 보고부터 우선적으로 처리됩니다!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
상세한 설명
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• 만약 오류 메세지가 화면에 나타났다면, 그 오류 메세지를 복사해서 붙여넣어 주시기 바랍니다.
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. -
• 무엇을 하고 싶었고, 무엇을 했고, 무슨 일이 일어났는지를 설명해 주십시오
No.
• 브라우저가 무엇입니까?
Google Chrome v120
-
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 이 버그(좋은 예시)에 대한 스크린샷이 있으면, 호스팅 서비스의 그림을 업로드하고 링크를 복사/붙이기할 수 있습니다 (예를 들어 snipboard.io). 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. • 브라우저가 무엇입니까?
Google Chrome v120
-
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. • 브라우저가 무엇입니까?
Google Chrome v120
-
• 당신이 막혔을 때 화면에 무엇이 나타났습니까?(검은 화면? 게임 인터페이스? 오류 메시지?)
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. • 브라우저가 무엇입니까?
Google Chrome v120
-
• 어느 규칙이 BGA 서비스에서 존중되지 않았습니까?
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. -
• 게임 리플레이에서 룰 위반을 확인할 수 있습니까?만약 그렇다면, 몇번째 수에서 룰 위반이 있나요?
No.
• 브라우저가 무엇입니까?
Google Chrome v120
-
• 당신이 하고 싶었던 게임 내 행동이 어느 것입니까?
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. -
• 이 게임 행동을 하기 위해 무엇을 시도했습니까?
No.
-
• 당신이 이것을 하려고 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태창 메시지 등)
• 브라우저가 무엇입니까?
Google Chrome v120
-
• 어떤 부분에서 문제가 발생 하였나요(문제가 발생했을 당시 어떤 지시가 내려졌었나요)?
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. -
• 당신이 게임 행동을 하려 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태 막대 메시지, ...)
No.
• 브라우저가 무엇입니까?
Google Chrome v120
-
• 디스플레이 문제를 설명해주세요. 이 버그(좋은 예시)에 대한 스크린샷이 있으면, 호스팅 서비스의 그림을 업로드하고 링크를 복사/붙이기할 수 있습니다 (예를 들어 snipboard.io).
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. • 브라우저가 무엇입니까?
Google Chrome v120
-
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 이 버그(좋은 예시)에 대한 스크린샷이 있으면, 호스팅 서비스의 그림을 업로드하고 링크를 복사/붙이기할 수 있습니다 (예를 들어 snipboard.io). 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. • 브라우저가 무엇입니까?
Google Chrome v120
-
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. • 브라우저가 무엇입니까?
Google Chrome v120
보고 이력
I think that jail abilities and preview abilities are the only ones where being able to choose the order is important (since they can change the game state in ways that you cannot predict and which may influence how you want to resolve your other abilities).
Of course, uncover abilities need to be resolved before abilities on the uncovered cards can be resolved. And it occurs to me that you could end up with more complicated situations where the ability to choose the order would be important. For example, the outcome of a preview or jail ability could dictate how I want to resolve one of my uncover abilities. And that uncover ability could itself make other jail, preview, or uncover abilities available to me.
The more I think about it, the more it seems like the player should just be able to click on the abilities to resolve them, in the order they choose. The only exceptions would be cases where there is no choice to be made (e.g. a double at the start/end of the word, or an uncover with only one adjacent wild). Care would have to be taken when dealing with double abilities that are adjacent to cards that trash themselves -- ideally the user would at least be prompted to confirm in cases that they tried to trash that card before resolving the double benefit.
However, you can already "preview" early (the action button is on the card at all times and you can click it before you are prompted to do so). Basically you're asking for the same thing with "jail".
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
리포트에 내용 추가하기
- 다른 테이블 번호 / 수 번호
- 새로고침을 해서 문제가 해결 되었습니까?
- 문제가 얼마나 자주 일어났습니까?
- 이 버그(좋은 예시)에 대한 스크린샷이 있으면, 호스팅 서비스의 그림을 업로드하고 링크를 복사/붙이기할 수 있습니다 (예를 들어 snipboard.io).
