#13853: "Tournament Prestige Fix"
무슨 일이 발생했나요? 아래에서 선택하세요
무슨 일이 발생했나요? 아래에서 선택하세요
같은 내용에 대하여 이미 등록된 보고가 있는지 확인해주세요
그렇다면, 이 보고를 추천해주세요. 추천을 가장 많이 받은 보고부터 우선적으로 처리됩니다!
# | Status | Votes | Game | Type | Title | Last update |
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상세한 설명
• 만약 오류 메세지가 화면에 나타났다면, 그 오류 메세지를 복사해서 붙여넣어 주시기 바랍니다.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• 무엇을 하고 싶었고, 무엇을 했고, 무슨 일이 일어났는지를 설명해 주십시오
• 브라우저가 무엇입니까?
Safari v13
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
• 브라우저가 무엇입니까?
Safari v13
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• 브라우저가 무엇입니까?
Safari v13
• 당신이 막혔을 때 화면에 무엇이 나타났습니까?(검은 화면? 게임 인터페이스? 오류 메시지?)
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• 브라우저가 무엇입니까?
Safari v13
• 어느 규칙이 BGA 서비스에서 존중되지 않았습니까?
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• 게임 리플레이에서 룰 위반을 확인할 수 있습니까?만약 그렇다면, 몇번째 수에서 룰 위반이 있나요?
• 브라우저가 무엇입니까?
Safari v13
• 당신이 하고 싶었던 게임 내 행동이 어느 것입니까?
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• 이 게임 행동을 하기 위해 무엇을 시도했습니까?
• 당신이 이것을 하려고 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태창 메시지 등)
• 브라우저가 무엇입니까?
Safari v13
• 어떤 부분에서 문제가 발생 하였나요(문제가 발생했을 당시 어떤 지시가 내려졌었나요)?
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• 당신이 게임 행동을 하려 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태 막대 메시지, ...)
• 브라우저가 무엇입니까?
Safari v13
• 디스플레이 문제를 설명해주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• 브라우저가 무엇입니까?
Safari v13
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
• 브라우저가 무엇입니까?
Safari v13
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• 브라우저가 무엇입니까?
Safari v13
보고 이력
Here's an example of the problem...players creating mini-tournaments worth 5k+ prestige!
Beginner, Apprentice, Average, Good: x1
Strong: x2.5
Expert: x10
Master: x50
If this was changed to say:
Beginner, Apprentice, Average: x1
Good: x1.5
Strong: x3
Expert: x6
Master: x15
I think you get a more appropriate scaling and would solve the issue of tournaments being worth a bit too much prestige in general (relative to Top ranked Elo or the prestige for games won, reaching Elo levels...etc).
Combine these adjusted numbers with fixing the round multiplier to multiply by the actual number of rounds instead of the scheduled number I think it’ll solve these issues.
These two changes would take one of the 2 person Keyflower tournaments above from ~5000 to ~100 points. 5000 points from a master scheduled for 15 rounds gets reduced to 1500, then since the tournament is actually only 1 round instead of 15 the round multiplier of 15 becomes 1 taking the 1500 down to 100.
Perhaps it would be reasonable to credit a positive number of prestige points starting with a minimum number of participants of 6 for all tournaments.
If there are less participants then more than half of the number of participants would earn prestige points which seems way to much.
new_prestige_points = old_prestige_points * (number_of_participants-number_of_medals_awarded)/number_of_participants
If negative, set prestige points to zero.
Examples for round-robin (3 medals awarded):
1-3 players: 0
4 players: 0.25
5 players: 0.40
6 players: 0.50
10 player: 0.70
15 players: 0.80
Examples for single-elimination (4 medals awarded):
1-4 players: 0
5 players: 0.20
6 players: 0.33
7 players: 3/7
10 player: 0.60
20 players: 0.80
50 players: 0.92
100 players: 0.96
500 players: 0.992
I don't agree with Dudi2 ideas. There many games with not that many active players that are already penalised by the fact that there are less players, less tournaments and that the average elo of the players is not so high.
I add as well that in my opinion when the tournament is on invite only it should be penalised and give less points.
The points of the tournaments once acquired stay forever, the points of the ranking stay only till when you are in that ranking position.
To solve that I propose 2 solution:
1. To give some "fixed" point for the year-end ranking. So for teh players finish first in 2019 for a game he/she could have let's say 2500 points that are like the tournaments point and do not disappear if he/she is not first anymore
2. To give a deadline to the tournaments point and delete the points of the tournaments for example after 5 years
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- 다른 테이블 번호 / 수 번호
- 새로고침을 해서 문제가 해결 되었습니까?
- 문제가 얼마나 자주 일어났습니까?
- 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.