#15880: "rules say the windmill actions can be taken even if not your turn"
무엇에 대한 보고입니까?
무슨 일이 발생했나요? 아래에서 선택하세요
무슨 일이 발생했나요? 아래에서 선택하세요
같은 내용에 대하여 이미 등록된 보고가 있는지 확인해주세요
그렇다면, 이 보고를 추천해주세요. 추천을 가장 많이 받은 보고부터 우선적으로 처리됩니다!
| # | Status | Votes | Game | Type | Title | Last update |
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상세한 설명
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• 만약 오류 메세지가 화면에 나타났다면, 그 오류 메세지를 복사해서 붙여넣어 주시기 바랍니다.
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
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• 무엇을 하고 싶었고, 무엇을 했고, 무슨 일이 일어났는지를 설명해 주십시오
not exactly, i just couldn't use the windmill when it wasn't my turn
• 브라우저가 무엇입니까?
Google Chrome v81
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• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
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• 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
not exactly, i just couldn't use the windmill when it wasn't my turn
• 브라우저가 무엇입니까?
Google Chrome v81
-
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
• 브라우저가 무엇입니까?
Google Chrome v81
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• 당신이 막혔을 때 화면에 무엇이 나타났습니까?(검은 화면? 게임 인터페이스? 오류 메시지?)
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
• 브라우저가 무엇입니까?
Google Chrome v81
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• 어느 규칙이 BGA 서비스에서 존중되지 않았습니까?
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
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• 게임 리플레이에서 룰 위반을 확인할 수 있습니까?만약 그렇다면, 몇번째 수에서 룰 위반이 있나요?
not exactly, i just couldn't use the windmill when it wasn't my turn
• 브라우저가 무엇입니까?
Google Chrome v81
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• 당신이 하고 싶었던 게임 내 행동이 어느 것입니까?
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
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• 이 게임 행동을 하기 위해 무엇을 시도했습니까?
not exactly, i just couldn't use the windmill when it wasn't my turn
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• 당신이 이것을 하려고 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태창 메시지 등)
• 브라우저가 무엇입니까?
Google Chrome v81
-
• 어떤 부분에서 문제가 발생 하였나요(문제가 발생했을 당시 어떤 지시가 내려졌었나요)?
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
-
• 당신이 게임 행동을 하려 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태 막대 메시지, ...)
not exactly, i just couldn't use the windmill when it wasn't my turn
• 브라우저가 무엇입니까?
Google Chrome v81
-
• 디스플레이 문제를 설명해주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
• 브라우저가 무엇입니까?
Google Chrome v81
-
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
-
• 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
not exactly, i just couldn't use the windmill when it wasn't my turn
• 브라우저가 무엇입니까?
Google Chrome v81
-
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
• 브라우저가 무엇입니까?
Google Chrome v81
보고 이력
One thing that should definitely happen is a confirmation to end your turn, in case you want to convert resources or go up/down the windmill. That is the low-hanging fruit here. But that would only address part of the issue. The other part is going up or down the windmill even when it is not your turn.
I have played a fair number of different games on BGA, but of course there are plenty that I have not played. I can't think of any games that allow you to take actions when it is not your turn. Well, to be more precise, I cannot think of any BGA game which doesn't fall into 1 of 2 categories:
- Simultaneous play (like 7 Wonders, 6 nimmt, etc). In this case, everyone is deciding their move simultaneously, but you cannot see anyone's moves until they are all resolved. So you cannot react to something someone else chose.
- Turn-based play where the game is prompting exactly 1 player to make a decision at a time. Only that player is able to make a choice.
For Madeira to allow people to use the windmill outside of their turn, it would be a situation where BGA is prompting one player (whose turn it is) in the regular way. But it would also be prompting every other user about the windmill. Would I be able to end my turn without every other player confirming that they didn't want to use the windmill? And if one player did decide to use the windmill on my turn, then does everyone again have to confirm that they don't want to use the windmill in response to that?
Or would it be a real time thing where if you happen to use the windmill while it's still my turn, fine, but if I finish my turn and you have not done it, then the game progresses and you missed that chance?
I can also see there being issues if I'm trying to use the windmill while you are trying to take your turn. The two actions don't strictly speaking conflict with each other, but you may want to do something different on your turn if you see that I am using the windmill. The game client would have to recognize that the windmill had been used while you were taking your turn, and ask you if you wanted to restart your turn. But what if you wanted to use the windmill only if I decided to do a particular thing on my turn? In that case, the game client couldn't let me undo my turn in response to your windmill use.
I am not sure it's practical to fully implement the rule as written on BGA. I think it should definitely prompt you at the end of your turn to allow you to do any free actions before you complete your turn. Otherwise, careful thought should be given to when a player really would want/need to use the windmilll outside of their turn.
I think the most common case is at the end of the phase C. So I think I would add a prompt to all players at the end of phase C, simultaneously asking them if they want to use the windmill. If everyone says no, the game proceeds. If anyone uses the windmill, then the question is -- do they all use it simultaneously? That obviously isn't how it would work in a physical game of Madeira. Someone would have to declare they are using it, they would use it, and then the others could react. So I think the idea BGA algorithm to cover this would be to do the following at the end of phase C:
1) Prompt all users simultaneously to use the windmill (to go up or down)
2) If no players declare a windmill action, the game proceeds to game D.
3) If one or more players declare a windmill action, then ONLY the player earliest in turn order executes their action.
4) Go to step #1
That way players could continue to react to each decision. This does impose an artificial rule that isn't in the rulebook (player order), but I don't think this works without some order imposed.
Finally, I think you'd want to add a prompt in phase D, right before workers have to be fed, asking users if they want to go up the windmill. The reason this wouldn't be covered by the previous case is because the players may have gained resources from the colonies that allow them to go up the windmill when they could not before. I think the same algorithm I described before would be used, except that only players with the required resources would be prompted.
I think adding it at key points (ie phase C) is a good option. Maybe there can be an additional option on the windmill "Ask me about the windmill at the end of my turn", which a player can click on to let the game know they want to use the windmill.
- There is an undo feature now, and you can trade at that time.
- Also it's possible to trade just before the upkeep phases (phase D).
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- 새로고침을 해서 문제가 해결 되었습니까?
- 문제가 얼마나 자주 일어났습니까?
- 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
