#23226: "Allow a default defense token selection strategy which requires no player input"
무엇에 대한 보고입니까?
무슨 일이 발생했나요? 아래에서 선택하세요
무슨 일이 발생했나요? 아래에서 선택하세요
같은 내용에 대하여 이미 등록된 보고가 있는지 확인해주세요
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| # | Status | Votes | Game | Type | Title | Last update |
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상세한 설명
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• 만약 오류 메세지가 화면에 나타났다면, 그 오류 메세지를 복사해서 붙여넣어 주시기 바랍니다.
From towehaal,
Could you have a threshold for "auto-use" defend tokens up to x amount of health or something? I guess defend tokens you may strategically want to use in a certain order so you can re-cast them.... maybe like "take defend tokens from strongest, weakest, evenly spread out" options so during turn based it simply automatically uses your defend tokens.. kind of like auto power collect in Terra Mystica -
• 무엇을 하고 싶었고, 무엇을 했고, 무슨 일이 일어났는지를 설명해 주십시오
• 브라우저가 무엇입니까?
Google Chrome v84
-
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
From towehaal,
Could you have a threshold for "auto-use" defend tokens up to x amount of health or something? I guess defend tokens you may strategically want to use in a certain order so you can re-cast them.... maybe like "take defend tokens from strongest, weakest, evenly spread out" options so during turn based it simply automatically uses your defend tokens.. kind of like auto power collect in Terra Mystica -
• 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
• 브라우저가 무엇입니까?
Google Chrome v84
-
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
From towehaal,
Could you have a threshold for "auto-use" defend tokens up to x amount of health or something? I guess defend tokens you may strategically want to use in a certain order so you can re-cast them.... maybe like "take defend tokens from strongest, weakest, evenly spread out" options so during turn based it simply automatically uses your defend tokens.. kind of like auto power collect in Terra Mystica • 브라우저가 무엇입니까?
Google Chrome v84
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• 당신이 막혔을 때 화면에 무엇이 나타났습니까?(검은 화면? 게임 인터페이스? 오류 메시지?)
From towehaal,
Could you have a threshold for "auto-use" defend tokens up to x amount of health or something? I guess defend tokens you may strategically want to use in a certain order so you can re-cast them.... maybe like "take defend tokens from strongest, weakest, evenly spread out" options so during turn based it simply automatically uses your defend tokens.. kind of like auto power collect in Terra Mystica • 브라우저가 무엇입니까?
Google Chrome v84
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• 어느 규칙이 BGA 서비스에서 존중되지 않았습니까?
From towehaal,
Could you have a threshold for "auto-use" defend tokens up to x amount of health or something? I guess defend tokens you may strategically want to use in a certain order so you can re-cast them.... maybe like "take defend tokens from strongest, weakest, evenly spread out" options so during turn based it simply automatically uses your defend tokens.. kind of like auto power collect in Terra Mystica -
• 게임 리플레이에서 룰 위반을 확인할 수 있습니까?만약 그렇다면, 몇번째 수에서 룰 위반이 있나요?
• 브라우저가 무엇입니까?
Google Chrome v84
-
• 당신이 하고 싶었던 게임 내 행동이 어느 것입니까?
From towehaal,
Could you have a threshold for "auto-use" defend tokens up to x amount of health or something? I guess defend tokens you may strategically want to use in a certain order so you can re-cast them.... maybe like "take defend tokens from strongest, weakest, evenly spread out" options so during turn based it simply automatically uses your defend tokens.. kind of like auto power collect in Terra Mystica -
• 이 게임 행동을 하기 위해 무엇을 시도했습니까?
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• 당신이 이것을 하려고 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태창 메시지 등)
• 브라우저가 무엇입니까?
Google Chrome v84
-
• 어떤 부분에서 문제가 발생 하였나요(문제가 발생했을 당시 어떤 지시가 내려졌었나요)?
From towehaal,
Could you have a threshold for "auto-use" defend tokens up to x amount of health or something? I guess defend tokens you may strategically want to use in a certain order so you can re-cast them.... maybe like "take defend tokens from strongest, weakest, evenly spread out" options so during turn based it simply automatically uses your defend tokens.. kind of like auto power collect in Terra Mystica -
• 당신이 게임 행동을 하려 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태 막대 메시지, ...)
• 브라우저가 무엇입니까?
Google Chrome v84
-
• 디스플레이 문제를 설명해주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
From towehaal,
Could you have a threshold for "auto-use" defend tokens up to x amount of health or something? I guess defend tokens you may strategically want to use in a certain order so you can re-cast them.... maybe like "take defend tokens from strongest, weakest, evenly spread out" options so during turn based it simply automatically uses your defend tokens.. kind of like auto power collect in Terra Mystica • 브라우저가 무엇입니까?
Google Chrome v84
-
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
From towehaal,
Could you have a threshold for "auto-use" defend tokens up to x amount of health or something? I guess defend tokens you may strategically want to use in a certain order so you can re-cast them.... maybe like "take defend tokens from strongest, weakest, evenly spread out" options so during turn based it simply automatically uses your defend tokens.. kind of like auto power collect in Terra Mystica -
• 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
• 브라우저가 무엇입니까?
Google Chrome v84
-
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
From towehaal,
Could you have a threshold for "auto-use" defend tokens up to x amount of health or something? I guess defend tokens you may strategically want to use in a certain order so you can re-cast them.... maybe like "take defend tokens from strongest, weakest, evenly spread out" options so during turn based it simply automatically uses your defend tokens.. kind of like auto power collect in Terra Mystica • 브라우저가 무엇입니까?
Google Chrome v84
보고 이력
I like the idea of havng a default defense token removal strategy. That will help turn based games a lot more
Another idea on the same problem is to give the attacker the option to let the defender distribute all damage in the beginning of their turn if you think it doesn´t matter that much or are far ahead. Would speed up the turn based games alot either way.
Any player would be abe to choose if they want their defense tokens to be auto selected. If a player decides to auto select their defense tokens then when their opponent does some damage, it won't change who's turn it is. The attacker would immediately be able to make another action until all their dice are used and they decide to pass.
A simple strategy for removing defense tokens would be to remove the lowest defense tokens first. This would free up the most amount of actions for that player's next turn. That wouldn't take into account the difference between steal and attack but as a player won't know what type of attack is coming next, it will be very difficult to come up with a strategy for this.
I don't think it's possible to distribute all damage at the beginning of a player's turn as this is too far removed from what the board game does. I think it will need to be kept in line with how the board game plays.
The only issue I'm struggling with is how to give this choice to the user. I could go with a checkbox or action button for this preference but if it's not the player's turn then the player will not have access to this option.
Only use tokens vs steal (if it doesn't cause immidiate loss)
Use for all damage
start using tokens at x health for all damage
start using tokens at x health for steal damage
I've created a new release of Dice Summoners Alpha and it will include a defense token removal strategy. This is a game preference which you will be able to select either by using the options at the bottom of the game screen or clicking the three bars at the top right. Hopefully you are able to find these preferences.
Game preferences seem to be standard way of allowing players to choose different styles of play. I've seen this across multiple games but the best example is Stone Age.
I am aware that this does not resolve the issue of turn based gameplay as players must still be logged in for the game preference to be activated. I don't see a way around this as game preferences require the user to have the game running in a browser. Hopefully game prefences gain more functionality in the future.
I've added in two strategies for the time being. "Equal" and "Equal or lowest". The reason I chose lowest instead of highest is for two reasons. One is by removing the lowest defense tokens first you are always gauranteed to have more defense options available when it comes around to your go. Two is that if you don't fully deplete a high defense token then the next time around, it will consider this token too low to pick.
This is a great suggestion as so far it has dramatically increased gameplay and made it more fun. Thanks for your help on this.
If you have any more suggestions on this, I'd love to hear your feedback.
Cheers,
eoincos
It's a little tricky to find but here's how to find it.
When playing a game click the three grey bars on the top right of the page. This will open up the options for the game. Find the "Preferences" section and you should see a drop down for "Defense Token Selection Strategy". You can select one of the otpions here. It should cause the page to reload after you make a selection.
I hope this helps.
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