#32886: "Eliminate hidden trackable information (at least when playing async)"
무엇에 대한 보고입니까?
무슨 일이 발생했나요? 아래에서 선택하세요
무슨 일이 발생했나요? 아래에서 선택하세요
같은 내용에 대하여 이미 등록된 보고가 있는지 확인해주세요
그렇다면, 이 보고를 추천해주세요. 추천을 가장 많이 받은 보고부터 우선적으로 처리됩니다!
| # | Status | Votes | Game | Type | Title | Last update |
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상세한 설명
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• 만약 오류 메세지가 화면에 나타났다면, 그 오류 메세지를 복사해서 붙여넣어 주시기 바랍니다.
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
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• 무엇을 하고 싶었고, 무엇을 했고, 무슨 일이 일어났는지를 설명해 주십시오
• 브라우저가 무엇입니까?
Google Chrome v90
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• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 이 버그(좋은 예시)에 대한 스크린샷이 있으면, 호스팅 서비스의 그림을 업로드하고 링크를 복사/붙이기할 수 있습니다 (예를 들어 snipboard.io). 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
• 브라우저가 무엇입니까?
Google Chrome v90
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• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
• 브라우저가 무엇입니까?
Google Chrome v90
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• 당신이 막혔을 때 화면에 무엇이 나타났습니까?(검은 화면? 게임 인터페이스? 오류 메시지?)
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
• 브라우저가 무엇입니까?
Google Chrome v90
-
• 어느 규칙이 BGA 서비스에서 존중되지 않았습니까?
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
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• 게임 리플레이에서 룰 위반을 확인할 수 있습니까?만약 그렇다면, 몇번째 수에서 룰 위반이 있나요?
• 브라우저가 무엇입니까?
Google Chrome v90
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• 당신이 하고 싶었던 게임 내 행동이 어느 것입니까?
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
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• 이 게임 행동을 하기 위해 무엇을 시도했습니까?
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• 당신이 이것을 하려고 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태창 메시지 등)
• 브라우저가 무엇입니까?
Google Chrome v90
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• 어떤 부분에서 문제가 발생 하였나요(문제가 발생했을 당시 어떤 지시가 내려졌었나요)?
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
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• 당신이 게임 행동을 하려 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태 막대 메시지, ...)
• 브라우저가 무엇입니까?
Google Chrome v90
-
• 디스플레이 문제를 설명해주세요. 이 버그(좋은 예시)에 대한 스크린샷이 있으면, 호스팅 서비스의 그림을 업로드하고 링크를 복사/붙이기할 수 있습니다 (예를 들어 snipboard.io).
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
• 브라우저가 무엇입니까?
Google Chrome v90
-
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 이 버그(좋은 예시)에 대한 스크린샷이 있으면, 호스팅 서비스의 그림을 업로드하고 링크를 복사/붙이기할 수 있습니다 (예를 들어 snipboard.io). 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
• 브라우저가 무엇입니까?
Google Chrome v90
-
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
In person (and possibly live), tracking what pieces other players have played is mostly possible. But async, it's pretty impossible. Yes, I can reconstruct it from the log, or take personal notes every turn. Better, IMO, is if all players had access to all information -- how many of each component each player has remaining.
• 브라우저가 무엇입니까?
Google Chrome v90
보고 이력
Because in real life in it is difficult to remember how many pieces people have left unless you have a REALLY good memory (specially in 3-4 players games). Assisting players with such information, would, IMHO, ruin part of the spirit of the game. Of course, you can still browse through the logs and see that, but it is difficult, much more like in the live game. Perhaps as an option of people want it, but it will definitively not be by default.
Perhaps, showing the number of TOTAL pieces placed (or remaining) could be done as default, I have to think about this because as it does not require memory but just to count pieces on the booard, it is much more the spirit of the game.
There is a substantial cadre of gamers who play any game where all hidden information is strictly trackable (as it is here) with open hands, and that group also has significant overlap with the type of gamers who like these old school abstract placement euros. To have the option to play this way in the digital world would be great.
I'm not sure I get the "spirit of the game" argument. There's nothing else in the game to indicate that memory or bluffing etc is an intended mechanism or element of the competition in the game, nor do a player's holdings ever change except by removal (it's not like a hidden-money game where flows are going both in and out).
Thanks for considering the option.
With 2 players, it is a cut-throat battle where every move you make matters, and I don't even think that there is an argument for why that information shouldn't be displayed that's worth making. Why not just make it easier for both players when you are able to survey the complete state of the game by counting anyway?
With real competitive games against strangers where your ELO ranking is at stake though, this really just doesn’t make any sense.
Benj
Benj
Benj
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- 문제가 얼마나 자주 일어났습니까?
- 이 버그(좋은 예시)에 대한 스크린샷이 있으면, 호스팅 서비스의 그림을 업로드하고 링크를 복사/붙이기할 수 있습니다 (예를 들어 snipboard.io).
