#46193: "Split the rule about "a collapse will never cause a fire" from the "Fire dice" rule"
무엇에 대한 보고입니까?
무슨 일이 발생했나요? 아래에서 선택하세요
무슨 일이 발생했나요? 아래에서 선택하세요
같은 내용에 대하여 이미 등록된 보고가 있는지 확인해주세요
그렇다면, 이 보고를 추천해주세요. 추천을 가장 많이 받은 보고부터 우선적으로 처리됩니다!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
상세한 설명
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• 만약 오류 메세지가 화면에 나타났다면, 그 오류 메세지를 복사해서 붙여넣어 주시기 바랍니다.
The Fire dice rule actually has two rules in it: the fire dice itself (which adds randomness to the game) and the rule about a collapse not starting a fire (which adds a tactical spin on the game).
Specially when playing in the Arena, the random part of the rule would be kind of turn off (luckily it is not on for the Arena) since loosing because of something completely random might be frustrating (specially the ranking being extremely harsh on stars/points).
But the second part adds a lot possibilities without any downside or involuntary risk.
That would make more players play the Arena since the game would have more depth in it.
It is also a fun rule by itself to play with, Arena or not Arena. Many players do not like the fire dice because of the randomness being a bit frustrating (I guess it goes with the personality here hehe), but in general my poll says that people would enjoy the other rule by itself.
So if it is possible to split those in two separated options it would be awesome!
Either way, thanks for the implementation, it is really neat indeed. -
• 무엇을 하고 싶었고, 무엇을 했고, 무슨 일이 일어났는지를 설명해 주십시오
• 브라우저가 무엇입니까?
Google Chrome v92
-
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 이 버그(좋은 예시)에 대한 스크린샷이 있으면, 호스팅 서비스의 그림을 업로드하고 링크를 복사/붙이기할 수 있습니다 (예를 들어 snipboard.io). 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
The Fire dice rule actually has two rules in it: the fire dice itself (which adds randomness to the game) and the rule about a collapse not starting a fire (which adds a tactical spin on the game).
Specially when playing in the Arena, the random part of the rule would be kind of turn off (luckily it is not on for the Arena) since loosing because of something completely random might be frustrating (specially the ranking being extremely harsh on stars/points).
But the second part adds a lot possibilities without any downside or involuntary risk.
That would make more players play the Arena since the game would have more depth in it.
It is also a fun rule by itself to play with, Arena or not Arena. Many players do not like the fire dice because of the randomness being a bit frustrating (I guess it goes with the personality here hehe), but in general my poll says that people would enjoy the other rule by itself.
So if it is possible to split those in two separated options it would be awesome!
Either way, thanks for the implementation, it is really neat indeed. • 브라우저가 무엇입니까?
Google Chrome v92
-
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
The Fire dice rule actually has two rules in it: the fire dice itself (which adds randomness to the game) and the rule about a collapse not starting a fire (which adds a tactical spin on the game).
Specially when playing in the Arena, the random part of the rule would be kind of turn off (luckily it is not on for the Arena) since loosing because of something completely random might be frustrating (specially the ranking being extremely harsh on stars/points).
But the second part adds a lot possibilities without any downside or involuntary risk.
That would make more players play the Arena since the game would have more depth in it.
It is also a fun rule by itself to play with, Arena or not Arena. Many players do not like the fire dice because of the randomness being a bit frustrating (I guess it goes with the personality here hehe), but in general my poll says that people would enjoy the other rule by itself.
So if it is possible to split those in two separated options it would be awesome!
Either way, thanks for the implementation, it is really neat indeed. • 브라우저가 무엇입니까?
Google Chrome v92
-
• 당신이 막혔을 때 화면에 무엇이 나타났습니까?(검은 화면? 게임 인터페이스? 오류 메시지?)
The Fire dice rule actually has two rules in it: the fire dice itself (which adds randomness to the game) and the rule about a collapse not starting a fire (which adds a tactical spin on the game).
Specially when playing in the Arena, the random part of the rule would be kind of turn off (luckily it is not on for the Arena) since loosing because of something completely random might be frustrating (specially the ranking being extremely harsh on stars/points).
But the second part adds a lot possibilities without any downside or involuntary risk.
That would make more players play the Arena since the game would have more depth in it.
It is also a fun rule by itself to play with, Arena or not Arena. Many players do not like the fire dice because of the randomness being a bit frustrating (I guess it goes with the personality here hehe), but in general my poll says that people would enjoy the other rule by itself.
So if it is possible to split those in two separated options it would be awesome!
Either way, thanks for the implementation, it is really neat indeed. • 브라우저가 무엇입니까?
Google Chrome v92
-
• 어느 규칙이 BGA 서비스에서 존중되지 않았습니까?
The Fire dice rule actually has two rules in it: the fire dice itself (which adds randomness to the game) and the rule about a collapse not starting a fire (which adds a tactical spin on the game).
Specially when playing in the Arena, the random part of the rule would be kind of turn off (luckily it is not on for the Arena) since loosing because of something completely random might be frustrating (specially the ranking being extremely harsh on stars/points).
But the second part adds a lot possibilities without any downside or involuntary risk.
That would make more players play the Arena since the game would have more depth in it.
It is also a fun rule by itself to play with, Arena or not Arena. Many players do not like the fire dice because of the randomness being a bit frustrating (I guess it goes with the personality here hehe), but in general my poll says that people would enjoy the other rule by itself.
So if it is possible to split those in two separated options it would be awesome!
Either way, thanks for the implementation, it is really neat indeed. -
• 게임 리플레이에서 룰 위반을 확인할 수 있습니까?만약 그렇다면, 몇번째 수에서 룰 위반이 있나요?
• 브라우저가 무엇입니까?
Google Chrome v92
-
• 당신이 하고 싶었던 게임 내 행동이 어느 것입니까?
The Fire dice rule actually has two rules in it: the fire dice itself (which adds randomness to the game) and the rule about a collapse not starting a fire (which adds a tactical spin on the game).
Specially when playing in the Arena, the random part of the rule would be kind of turn off (luckily it is not on for the Arena) since loosing because of something completely random might be frustrating (specially the ranking being extremely harsh on stars/points).
But the second part adds a lot possibilities without any downside or involuntary risk.
That would make more players play the Arena since the game would have more depth in it.
It is also a fun rule by itself to play with, Arena or not Arena. Many players do not like the fire dice because of the randomness being a bit frustrating (I guess it goes with the personality here hehe), but in general my poll says that people would enjoy the other rule by itself.
So if it is possible to split those in two separated options it would be awesome!
Either way, thanks for the implementation, it is really neat indeed. -
• 이 게임 행동을 하기 위해 무엇을 시도했습니까?
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• 당신이 이것을 하려고 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태창 메시지 등)
• 브라우저가 무엇입니까?
Google Chrome v92
-
• 어떤 부분에서 문제가 발생 하였나요(문제가 발생했을 당시 어떤 지시가 내려졌었나요)?
The Fire dice rule actually has two rules in it: the fire dice itself (which adds randomness to the game) and the rule about a collapse not starting a fire (which adds a tactical spin on the game).
Specially when playing in the Arena, the random part of the rule would be kind of turn off (luckily it is not on for the Arena) since loosing because of something completely random might be frustrating (specially the ranking being extremely harsh on stars/points).
But the second part adds a lot possibilities without any downside or involuntary risk.
That would make more players play the Arena since the game would have more depth in it.
It is also a fun rule by itself to play with, Arena or not Arena. Many players do not like the fire dice because of the randomness being a bit frustrating (I guess it goes with the personality here hehe), but in general my poll says that people would enjoy the other rule by itself.
So if it is possible to split those in two separated options it would be awesome!
Either way, thanks for the implementation, it is really neat indeed. -
• 당신이 게임 행동을 하려 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태 막대 메시지, ...)
• 브라우저가 무엇입니까?
Google Chrome v92
-
• 디스플레이 문제를 설명해주세요. 이 버그(좋은 예시)에 대한 스크린샷이 있으면, 호스팅 서비스의 그림을 업로드하고 링크를 복사/붙이기할 수 있습니다 (예를 들어 snipboard.io).
The Fire dice rule actually has two rules in it: the fire dice itself (which adds randomness to the game) and the rule about a collapse not starting a fire (which adds a tactical spin on the game).
Specially when playing in the Arena, the random part of the rule would be kind of turn off (luckily it is not on for the Arena) since loosing because of something completely random might be frustrating (specially the ranking being extremely harsh on stars/points).
But the second part adds a lot possibilities without any downside or involuntary risk.
That would make more players play the Arena since the game would have more depth in it.
It is also a fun rule by itself to play with, Arena or not Arena. Many players do not like the fire dice because of the randomness being a bit frustrating (I guess it goes with the personality here hehe), but in general my poll says that people would enjoy the other rule by itself.
So if it is possible to split those in two separated options it would be awesome!
Either way, thanks for the implementation, it is really neat indeed. • 브라우저가 무엇입니까?
Google Chrome v92
-
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 이 버그(좋은 예시)에 대한 스크린샷이 있으면, 호스팅 서비스의 그림을 업로드하고 링크를 복사/붙이기할 수 있습니다 (예를 들어 snipboard.io). 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
The Fire dice rule actually has two rules in it: the fire dice itself (which adds randomness to the game) and the rule about a collapse not starting a fire (which adds a tactical spin on the game).
Specially when playing in the Arena, the random part of the rule would be kind of turn off (luckily it is not on for the Arena) since loosing because of something completely random might be frustrating (specially the ranking being extremely harsh on stars/points).
But the second part adds a lot possibilities without any downside or involuntary risk.
That would make more players play the Arena since the game would have more depth in it.
It is also a fun rule by itself to play with, Arena or not Arena. Many players do not like the fire dice because of the randomness being a bit frustrating (I guess it goes with the personality here hehe), but in general my poll says that people would enjoy the other rule by itself.
So if it is possible to split those in two separated options it would be awesome!
Either way, thanks for the implementation, it is really neat indeed. • 브라우저가 무엇입니까?
Google Chrome v92
-
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
The Fire dice rule actually has two rules in it: the fire dice itself (which adds randomness to the game) and the rule about a collapse not starting a fire (which adds a tactical spin on the game).
Specially when playing in the Arena, the random part of the rule would be kind of turn off (luckily it is not on for the Arena) since loosing because of something completely random might be frustrating (specially the ranking being extremely harsh on stars/points).
But the second part adds a lot possibilities without any downside or involuntary risk.
That would make more players play the Arena since the game would have more depth in it.
It is also a fun rule by itself to play with, Arena or not Arena. Many players do not like the fire dice because of the randomness being a bit frustrating (I guess it goes with the personality here hehe), but in general my poll says that people would enjoy the other rule by itself.
So if it is possible to split those in two separated options it would be awesome!
Either way, thanks for the implementation, it is really neat indeed. • 브라우저가 무엇입니까?
Google Chrome v92
보고 이력
I have implemented it as a third fire option, currently called "Limited Fire - BETA".
Please try it and let me know what you think.
리포트에 내용 추가하기
- 다른 테이블 번호 / 수 번호
- 새로고침을 해서 문제가 해결 되었습니까?
- 문제가 얼마나 자주 일어났습니까?
- 이 버그(좋은 예시)에 대한 스크린샷이 있으면, 호스팅 서비스의 그림을 업로드하고 링크를 복사/붙이기할 수 있습니다 (예를 들어 snipboard.io).
