#85504: "Concede a game only with mutual agreement"
무슨 일이 발생했나요? 아래에서 선택하세요
무슨 일이 발생했나요? 아래에서 선택하세요
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# | Status | Votes | Game | Type | Title | Last update |
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상세한 설명
• 만약 오류 메세지가 화면에 나타났다면, 그 오류 메세지를 복사해서 붙여넣어 주시기 바랍니다.
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• 무엇을 하고 싶었고, 무엇을 했고, 무슨 일이 일어났는지를 설명해 주십시오
• 브라우저가 무엇입니까?
Google Chrome v106
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
• 브라우저가 무엇입니까?
Google Chrome v106
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• 브라우저가 무엇입니까?
Google Chrome v106
• 당신이 막혔을 때 화면에 무엇이 나타났습니까?(검은 화면? 게임 인터페이스? 오류 메시지?)
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• 브라우저가 무엇입니까?
Google Chrome v106
• 어느 규칙이 BGA 서비스에서 존중되지 않았습니까?
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• 게임 리플레이에서 룰 위반을 확인할 수 있습니까?만약 그렇다면, 몇번째 수에서 룰 위반이 있나요?
• 브라우저가 무엇입니까?
Google Chrome v106
• 당신이 하고 싶었던 게임 내 행동이 어느 것입니까?
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• 이 게임 행동을 하기 위해 무엇을 시도했습니까?
• 당신이 이것을 하려고 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태창 메시지 등)
• 브라우저가 무엇입니까?
Google Chrome v106
• 어떤 부분에서 문제가 발생 하였나요(문제가 발생했을 당시 어떤 지시가 내려졌었나요)?
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• 당신이 게임 행동을 하려 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태 막대 메시지, ...)
• 브라우저가 무엇입니까?
Google Chrome v106
• 디스플레이 문제를 설명해주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• 브라우저가 무엇입니까?
Google Chrome v106
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
• 브라우저가 무엇입니까?
Google Chrome v106
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• 브라우저가 무엇입니까?
Google Chrome v106
보고 이력
Rationale:
It is often very unsatisfying for a game to end by someone conceding, especially if end game is certain within a few turns, but also in other places.
Other way this could be implemented:
Table settings where you pick a setting about conceding the game: conceding allowed (automatic end), conceding allowed (approval required), conceding disabled
Even with 5 rounds, if I rolled double 6's all 5 rounds, it would take 2 rounds to get them into base, and after that I need another 3 or 4 to go out. At minimum, that's 5 rounds with perfect rolls., and still can't win.
That's a game over ... forcing somebody to stay in that game when they've clearly lost isn't fun, or fair. Conceding a game is part of any game. Arguing that the winner "wanted to play it out" ... is not a good argument. If anything, allow the player to continue to play vs an autoplay or something. But forcing the losing player to remain in a lost game is not fair.
An option to "concede", resulting in that player turning into a simple AI may be the best compromise ... those who don't feel it's time well spent to "play it out" can concede and move on .. those who want to "play it out" can .. the fact the game is already won shouldn't matter if the opponent is an AI or not . ;)
Try to think 'bout this: after playing a while, not matter how long it is, just because somebody can't win and you have to give up the ELO/Arena points that you're suppose to have? No way! Right? So, it'll just end up no one will agree to abandon the game.
I've even meet somebody refuse to abandon at the beginning of the game, before anyone makes a move. I didn't purposely want to abandon a game that time; but I have to, 'cause an emergency came up and I have to go. I already mentioned it in chat, but my opponent just ignore my message, and keep waiting, and kick me out when time's up. It's still an abandonment, and I've to lose karma pts. :(
And, what if someone conceding too recklessly before noticing himself can actually win, and then left the game to AI, and AI won the game FOR the player? It's very unfair to the winner, or the player who stays. I'm with the conceding-game side, but in this case, I don't think the player who concede should win, 'cause he/she has conceded, and losing is the ONLY consequence that player can get. This makes sure players think twice before conceding, and not just simply giving up without trying.
I know many complain about opponent conceding in the final turn. I get it that it hurts the OCDness of the player. Maybe people with this OCDness can rethink "not just simply giving up without trying"... without trying the one last shot, how do you know you'll lose? Gizmos is the best example, 'cause there are some OP cards that help a lot... only if you could get it.
When games are impossible to change the outcome, I often concede in the last 2 turns (for example yahtzee when I have yahtzee as a zero and more than 100+ points behind). Almost all my games are turn based, why would I need to make both players take possibly a few more days just to find out what both already knew? It is a waste of everyone's time. And ending the game means that I can focus on starting a new one sooner.
Anyway, if you don't like conceding you can redthumb or create a group of players who play out the entire game no matter what the course of the game is, or adopt other alternatives which do not restrict the other player's decision.
Ban is just a terrible idea. Why should players be bound to the game already clearly lost and suffer just to satisfy the other player?
Again, conceding (aka surrender, resign, or many others) is not an invented concept for Chess or some abstract games.
As some others here have stated, I don't see how it's fair to force someone to waste their time playing out a game that they for sure lost.
I've had players concede a game of Patchwork during my last turn and this really bothers me. Part of the joy of Patchwork is how satisfying it is to fill up your board with pieces, so it's very unsatisfying if someone 'robs' me of that ending. Also, it hurts a bit when players are too impatient to wait for me to take one turn.
On the other hand, there are games like Fractal, where at a certain point the ending is already decided, but there are still tons of turns left to fill up the gaps you set up. In this case, I completely understand conceding.
Mrsshrew's suggestion honestly sounds like a great solution.
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- 새로고침을 해서 문제가 해결 되었습니까?
- 문제가 얼마나 자주 일어났습니까?
- 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.