#93562: "UNDO Button!"
무엇에 대한 보고입니까?
무슨 일이 발생했나요? 아래에서 선택하세요
무슨 일이 발생했나요? 아래에서 선택하세요
같은 내용에 대하여 이미 등록된 보고가 있는지 확인해주세요
그렇다면, 이 보고를 추천해주세요. 추천을 가장 많이 받은 보고부터 우선적으로 처리됩니다!
| # | Status | Votes | Game | Type | Title | Last update |
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상세한 설명
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• 만약 오류 메세지가 화면에 나타났다면, 그 오류 메세지를 복사해서 붙여넣어 주시기 바랍니다.
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
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• 무엇을 하고 싶었고, 무엇을 했고, 무슨 일이 일어났는지를 설명해 주십시오
• 브라우저가 무엇입니까?
Google Chrome v114
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• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
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• 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
• 브라우저가 무엇입니까?
Google Chrome v114
-
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
• 브라우저가 무엇입니까?
Google Chrome v114
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• 당신이 막혔을 때 화면에 무엇이 나타났습니까?(검은 화면? 게임 인터페이스? 오류 메시지?)
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
• 브라우저가 무엇입니까?
Google Chrome v114
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• 어느 규칙이 BGA 서비스에서 존중되지 않았습니까?
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
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• 게임 리플레이에서 룰 위반을 확인할 수 있습니까?만약 그렇다면, 몇번째 수에서 룰 위반이 있나요?
• 브라우저가 무엇입니까?
Google Chrome v114
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• 당신이 하고 싶었던 게임 내 행동이 어느 것입니까?
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
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• 이 게임 행동을 하기 위해 무엇을 시도했습니까?
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• 당신이 이것을 하려고 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태창 메시지 등)
• 브라우저가 무엇입니까?
Google Chrome v114
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• 어떤 부분에서 문제가 발생 하였나요(문제가 발생했을 당시 어떤 지시가 내려졌었나요)?
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
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• 당신이 게임 행동을 하려 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태 막대 메시지, ...)
• 브라우저가 무엇입니까?
Google Chrome v114
-
• 디스플레이 문제를 설명해주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
• 브라우저가 무엇입니까?
Google Chrome v114
-
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
-
• 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
• 브라우저가 무엇입니까?
Google Chrome v114
-
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
Once the live round starts, each player need to be able to Undo their last move (whether a movement, pick up, or dropoff). It's too easy to move from an airport before picking up a passenger and it totally ruins the round (and probably game). Try out some options. I like how they do it in the Ark Nova implementation.
• 브라우저가 무엇입니까?
Google Chrome v114
보고 이력
You can always undo drop off/pick up by just clicking the passenger again. (The only issue here is about temporary seat.)
However, I have no intention of providing undo/confirm capability for actions during the flight phase. My position is very unlikely to change on this point for several reasons:
- Undo is ILLEGAL. The flight phase is supposed to be on a short timer. Normally, everyone must take all their actions within 30 seconds. (Turn-based and untimed games are the exception, not the norm.) The crux of this game is tactical decision-making as a team -- working together as best as you can under the time pressure and with imperfect information. You can't setup a perfect strategy beforehand because you don't know where the new passengers want to go. In the same vein, other players should be responding to your actions. If I let you undo some action, then it probably changes what others would have done on their turn (even if you didn't directly interact with them). So, the undos could cascade until we're at the point of restarting the entire flight phase. No. That is completely against the sprit and the rules of the game. You don't get a do-over. On purpose, you didn't know everything when the flight phase began. I can't let you start again now that you have complete information.
- Undo and confirm are UNFAIR. Undo puts a large cognitive burden on other players ("wait, would it be better for me to change my turn now that Susan changed her turn?") while confirm puts a similar burden on yourself ("wait, is this really the best move?"). You still only have 30 seconds to take all your actions. You don't have time to perform this kind of extra mental calculus.
- Confirm is INEFFECTIVE. Completely ignoring the time pressure aspect, if you're required to confirm each action, then it will just become routine. It's just another click that you'll make instinctively or automatically without thinking. This is the exact same problem as just clicking the "3" space to move your plane without thinking. Adding more idle clicks won't magically make you think more.
- Undo is COMPLCIATED. It would require a major redesign of the game's database. I store only the current state of the board (e.g., this plane is here and this passenger is there), not a complete history of what actions you took on previous turns.
* It's definitely a mistake if your plane attempts to leave an airport without delivering all passengers. You never have a reason to withhold delivery, so a confirmation dialog makes sense. The player should never "Confirm" this dialog.
Screenshot: i.ibb.co/93cjfMY/image.png
* During the first round of the game only, it's probably a mistake if your empty plane attempts to leave an airport with passengers. E.g., on the first turn I've frequently seen players leave their first passenger behind. Since leaving passengers behind can make logical sense (especially later in the game), I don't want to introduce a confirmation dialog every time this happens.
Screenshot: i.ibb.co/ng936Ty/image.png
In the current game I am in I moved to ORD to pick up a passenger for LAX, accidently didn't pick up the passenger and then moved towards ATL two spaces....
So now I have to double back on my next turn basically wasting a whole turn....if I was playing on a table top with a friend I would obviously have picked the passenger up but because I forgot one click in the electronic game I'm screwed....
This is what the "undo" should be for, just the actual movement phase where there is no advantage gained. It's also very easy to misclick especially on touch screens, allowing undo of flight would remove all these issues without it being any kind of cheating IMO.
I really don't see a reason to not have the ability to undo flight movement. It's something that would be done when playing on a table top without giving it a second thought.
in our game we had literally typed in the chat what we were going to each do and then I simply forgot one click and it then massively affected what each of us had to do on the subsequent turn.
personally I've made this simple mistake enough times that I'd gladly take the extra click over the frustration of completely messing up a cooperative game from a simple mistake that directly contradicts what was already planned and intended.
1) Everyone would need to agree to restart the round.
2) Information has already been revealed that you shouldn't know.
The most common accident we see is playing from phone and accidental location click. Like one-off (too far) from city intended. In our current game, I was tracing partners move options with my finger as a pointer and got too close to the screen. I accidentally moved completely away from either of the options I was considering. This is near the end of game and there is no way to recover. boardgamearena.com/table?table=703935250 move #279
In these cases we no immediately that there was an accident. A confirm button (game option) or undo (preferred solution) would resolve our troubles. The undo could even be very limited such as to 10 seconds or until another player moves. I will filed a separate issue (boardgamearena.com/bug?id=178122) for this narrow case and very limited undo suggestion.
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- 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
