#94820: "Game breaking exploit with barabarian and coast"
무엇에 대한 보고입니까?
무슨 일이 발생했나요? 아래에서 선택하세요
무슨 일이 발생했나요? 아래에서 선택하세요
같은 내용에 대하여 이미 등록된 보고가 있는지 확인해주세요
그렇다면, 이 보고를 추천해주세요. 추천을 가장 많이 받은 보고부터 우선적으로 처리됩니다!
| # | Status | Votes | Game | Type | Title | Last update |
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상세한 설명
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• 만약 오류 메세지가 화면에 나타났다면, 그 오류 메세지를 복사해서 붙여넣어 주시기 바랍니다.
With the barbarian infinite sacrifice and the rejuvenate ability on the coast not being limited to 'once per turn', the barbarian was able to infinitely gain energy and single-handedly secured all locations and killed the final foe in one turn.
I'm not sure if this is a situation in the physical version of the game, but it seems like an unintended abuse of ability that could be rectified by having the coast only be able to be activated once per turn. -
• 무엇을 하고 싶었고, 무엇을 했고, 무슨 일이 일어났는지를 설명해 주십시오
• 브라우저가 무엇입니까?
Google Chrome v115
-
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
With the barbarian infinite sacrifice and the rejuvenate ability on the coast not being limited to 'once per turn', the barbarian was able to infinitely gain energy and single-handedly secured all locations and killed the final foe in one turn.
I'm not sure if this is a situation in the physical version of the game, but it seems like an unintended abuse of ability that could be rectified by having the coast only be able to be activated once per turn. -
• 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
• 브라우저가 무엇입니까?
Google Chrome v115
-
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
With the barbarian infinite sacrifice and the rejuvenate ability on the coast not being limited to 'once per turn', the barbarian was able to infinitely gain energy and single-handedly secured all locations and killed the final foe in one turn.
I'm not sure if this is a situation in the physical version of the game, but it seems like an unintended abuse of ability that could be rectified by having the coast only be able to be activated once per turn. • 브라우저가 무엇입니까?
Google Chrome v115
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• 당신이 막혔을 때 화면에 무엇이 나타났습니까?(검은 화면? 게임 인터페이스? 오류 메시지?)
With the barbarian infinite sacrifice and the rejuvenate ability on the coast not being limited to 'once per turn', the barbarian was able to infinitely gain energy and single-handedly secured all locations and killed the final foe in one turn.
I'm not sure if this is a situation in the physical version of the game, but it seems like an unintended abuse of ability that could be rectified by having the coast only be able to be activated once per turn. • 브라우저가 무엇입니까?
Google Chrome v115
-
• 어느 규칙이 BGA 서비스에서 존중되지 않았습니까?
With the barbarian infinite sacrifice and the rejuvenate ability on the coast not being limited to 'once per turn', the barbarian was able to infinitely gain energy and single-handedly secured all locations and killed the final foe in one turn.
I'm not sure if this is a situation in the physical version of the game, but it seems like an unintended abuse of ability that could be rectified by having the coast only be able to be activated once per turn. -
• 게임 리플레이에서 룰 위반을 확인할 수 있습니까?만약 그렇다면, 몇번째 수에서 룰 위반이 있나요?
• 브라우저가 무엇입니까?
Google Chrome v115
-
• 당신이 하고 싶었던 게임 내 행동이 어느 것입니까?
With the barbarian infinite sacrifice and the rejuvenate ability on the coast not being limited to 'once per turn', the barbarian was able to infinitely gain energy and single-handedly secured all locations and killed the final foe in one turn.
I'm not sure if this is a situation in the physical version of the game, but it seems like an unintended abuse of ability that could be rectified by having the coast only be able to be activated once per turn. -
• 이 게임 행동을 하기 위해 무엇을 시도했습니까?
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• 당신이 이것을 하려고 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태창 메시지 등)
• 브라우저가 무엇입니까?
Google Chrome v115
-
• 어떤 부분에서 문제가 발생 하였나요(문제가 발생했을 당시 어떤 지시가 내려졌었나요)?
With the barbarian infinite sacrifice and the rejuvenate ability on the coast not being limited to 'once per turn', the barbarian was able to infinitely gain energy and single-handedly secured all locations and killed the final foe in one turn.
I'm not sure if this is a situation in the physical version of the game, but it seems like an unintended abuse of ability that could be rectified by having the coast only be able to be activated once per turn. -
• 당신이 게임 행동을 하려 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태 막대 메시지, ...)
• 브라우저가 무엇입니까?
Google Chrome v115
-
• 디스플레이 문제를 설명해주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
With the barbarian infinite sacrifice and the rejuvenate ability on the coast not being limited to 'once per turn', the barbarian was able to infinitely gain energy and single-handedly secured all locations and killed the final foe in one turn.
I'm not sure if this is a situation in the physical version of the game, but it seems like an unintended abuse of ability that could be rectified by having the coast only be able to be activated once per turn. • 브라우저가 무엇입니까?
Google Chrome v115
-
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
With the barbarian infinite sacrifice and the rejuvenate ability on the coast not being limited to 'once per turn', the barbarian was able to infinitely gain energy and single-handedly secured all locations and killed the final foe in one turn.
I'm not sure if this is a situation in the physical version of the game, but it seems like an unintended abuse of ability that could be rectified by having the coast only be able to be activated once per turn. -
• 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
• 브라우저가 무엇입니까?
Google Chrome v115
-
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
With the barbarian infinite sacrifice and the rejuvenate ability on the coast not being limited to 'once per turn', the barbarian was able to infinitely gain energy and single-handedly secured all locations and killed the final foe in one turn.
I'm not sure if this is a situation in the physical version of the game, but it seems like an unintended abuse of ability that could be rectified by having the coast only be able to be activated once per turn. • 브라우저가 무엇입니까?
Google Chrome v115
보고 이력
Is there a limit on how many times you can use "Berserk?"
Yes. You can only sacrifice 1 additional Health Point to gain 1 additional Action Point on top of the regular ability to sacrifice 1 Health for 1 extra Action. Effectively, this allows you to perform the sacrifice twice in one turn for a maximum of 2 extra Actions per turn, as opposed to the limit imposed on every other player of only one sacrifice per turn for a maximum of 1 extra Action per turn.
This is a bug.
What I do not know is: Is this FAQ answer official? I could change the behaviour of Berserk to "once per turn". But as soon as I change it, I will get new bug reports saying the ability is not working as written in the card: "you may use Sacrifice >>> multiple times <<< (as long as you have HP to pay)". That's why I hesitate to fix it.
I also tend to the solution to use the coast only once per turn. But i do not foresee this will break something else.
Changing berserk ability to be activated only once per turn is an easy fix.
Any thoughts?
How many times can I use a Region's ability?
Action abilities are limited to being used only once per turn. Passive abilities are always applicable in a Region that is not Destroyed and have no limit on use.
So, the solution to this bug would be making the coast's rejuvenate ability only once per turn.
But this rule would also apply to all other regions. For example 2AP for Forest/Enchant to reduce threat in any outer region. This could only be used once too. I for my self use it frequently more then once per turn. And it does not feel very powerfull.
When you check the Plains/Prayer ability with, it says "2AP: Draw the top card ... (once per Turn)"
I read it this way: The designer already knew an ability can be used more the once per Turn by default, so he needed to explicitly limit the usage.
So the unofficial FAQ does not add up with my thoughts on this.
New idea: I could disable the coast ability as soon as berserk is used once in a turn. This would have the same effect as not beeing able to end the turn in the capital. The player can not heal himself in this turn anymore.
This would not break anything else, because the rule is tied to the berserk ability.
start: 0HP, 4AP
heal: -2AP -> 4HP, 2AP
sacririce all HP: 0HP, 6AP
Using Berserk and Rejuvenate will give you 2 additional AP, however having 0 HP and not beeing able to secure/fight/defend is not the best choice.
Or you get just 1 additional AP while still having 1HP left.
Also this only works at the Coast region as long as you do not move to another Region.
But I forgot I am not building from source control, so this change "accidentally" made it to production.
On the bright side, this exploit is now kind of fixed.
I had not much luck contacting publisher or designer except a one liner from support once. That's why the game was in alpha state this long. I could open a new threat in BGG in hopes someone still cares for the game.
I am still open for other changes / solutions with Berserk ability. But the discussion here on BGA helped a lot.
리포트에 내용 추가하기
- 다른 테이블 번호 / 수 번호
- 새로고침을 해서 문제가 해결 되었습니까?
- 문제가 얼마나 자주 일어났습니까?
- 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
