Overview
Gain Spicy through tricks across Three Rounds, but gaining a prescribed number of Spicy or no Spicy will score you bonus points
Turn
The lead player can play any card from their hand
The follow players must play the same suit if possible, otherwise can play any card
The player who played the highest value card in the lead suit wins the trick and also claims the visible Spicy card as a reward before starting the next trick
Fibonacho cards can be used as Trumps, which beat the Lead suit, but only if TWO Fibonachos are played in a round
In case two Fibonacho cards are tied for the highest, the last one played will take the trick.
Round End
The round ends when everyone is out of cards
At which point, sum up all the Spicy you've won
Normally, the quantity of Spicy is your score
If you meet a number of Spicy equal to a quantity shown on the Spicy table, score that value instead e.g. 5 Spicy scores 8 points
If you have 0 Spicy, your score is that of the highest scorer
Game End
At the end of Round 3, add up your score for each round, the player with the most points wins!