콜 오브 캣툴루
두 명의 플레이어가 고양이 장난감을 가장 효과적으로 활용하여 가장 많은 고양이를 끌어들이는 대결을 펼치는 게임입니다.
매 라운드마다 플레이어는 다양한 고양이들을 만나게 되며, 각 플레이어는 6가지 클래식 고양이 장난감을 조합하여 서로 경쟁합니다. 각 고양이는 특정 장난감을 특정 순서대로 사용해야만 관심을 보입니다. 하지만 상대방은 플레이어가 장난감을 사용하기 전에 치워버릴 수 있으니 주의해야 합니다. 높은 점수를 주는 고양이를 유인하기 위해 모든 것을 쏟아부을 것인가, 아니면 점수가 낮은 고양이를 노려 방어적인 전략을 펼칠 것인가? 이 게임의 승패는 상대방의 심리를 읽고 끊임없이 변화하는 패턴을 파악하는 능력에 달려 있습니다. 가위바위보와 체스가 결합된 게임이라고 생각하시면 됩니다.
플레이어 수: 1 - 2
게임 시간: 15 mn
복잡성: 2 / 5
콜 오브 캣툴루 및 다른 게임 1414개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
콜 오브 캣툴루 및 다른 게임 1414개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
규칙 요약
The object of the game is to attract cats to your side of the board.
Each cat is attracted to different toys, and in a different order. Each cat card lists the toys that attract them, and in specific positions, 1 to 4.
Play happens simultaneously. Players place their four toys in order. You can exchange the position of two toy cards by clicking on them both. With the selection finalised hit the confirm button. When both players are ready, selections are revealed.
Toys in each position are compared to one another. The stronger toy eliminates the weaker toy. Relative strength of the toys are on the reference card on the bottom left, and also on each toy card. For example, a mouse is weaker than yarn, but is stronger than the feather. It is not affected by the laser pointer, catnip, or scratching post.
Each cat is then checked to see if it has been attracted by a player. The player attracting a cat takes it to their scoring pile. If a cat is attracted by both players it is discarded and replaced by a new cat from the deck.
If no cat is attracted for two successive rounds, each player must select a cat to be discarded and replaced.
The game ends when one player attracts seven cats. The player with the highest score wins.
Your score is determined by how many cats you have of each color according to the reference card top left. For example, if you have two blue cats (5) and three red cats (9) your score will be 14. Red, yellow and blue cats have two toys whilst black and white cats have three toys making them harder to attract and worth more points.
A tie is decided by the player with the largest set of black or white cards, then the player with the largest set of colored cards, then the most black and white cards combined. If still tied then both players are the winner.
There are two advanced game options:
1) Toys not used one round must be used the next.
2) One purple cat worth ten points is added. Muffin requires four matched toys to attract her.
There is a solo option for players to choose where you can play against smart algorithms which make very good toy choices - it is excellent if you want a quick game or want to learn the game by yourself or to practise.
BGA Player options:
By default, a player preference setting highlights a cat when the toys it requires are in the correct positions. Advanced players can turn this preference off.
There is a second player preference designed to help new players that will highlight cats and toys that have a toy in the correct position. This activated by hovering over a toy. This preference is also turned on by default.