콩코르디아
2000년 전, 로마 제국이 지중해를 제패했다. 끝없이 펼쳐진 국경에는 평화가 깃들었고, 지역들은 조화를 이루며 번영했다. 법은 하나로 통일되었고, 금화는 제국 전역을 흐르며 경제를 황금빛으로 물들였다. 그 찬란한 시대의 중심에서, 수많은 위대한 로마 가문들이 일어났다. 이제 당신은 그 중 하나의 가문을 이끌어야 한다. 제국의 미지의 변방으로 식민단을 파견하고, 거대한 무역망을 구축하라. 고대의 신들을 달래 그들의 축복을 얻고, 명예와 권력을 향한 여정에 나서라. 오직 한 가문만이 제국의 영광을 이어받을 것이다. 로마의 이름으로, 승리를 쟁취하라!
플레이어 수: 2 - 5
게임 시간: 51 mn
복잡성: 3 / 5
콩코르디아 및 다른 게임 1223개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
콩코르디아 및 다른 게임 1223개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
규칙 요약
Game flow
A player’s turn consists of playing 1 card from their hand of un-played personality cards and executing the action(s) on the card. All played cards form a personal discard pile, showing only the last card played.
Personality cards
Tribune - With the Tribune, a player takes back ALL cards from their personal discard and receive 1 sestertius coin for cards returned beyond three. They may also build one additional colonist for one food + one tool in Rome (Imperial and Italy maps)
Architect - Move colonists, total moves equals the number of colonists. May move through other colonists but not finish in the same space. May build houses in cities adjacent to colonists - cost 1 food in brick city, or one brick + one good of city type in other cities. Coin cost: Brick = 1, Food = 2, Tool = 3, Wine = 4, Cloth = 5. Coin cost is multiplied by final number of houses which will be in the city.
Prefect - All players produce goods in selected province. Prefect player also gets bonus good on token (two if has Prefectus Magnus) and flip token to coin side, or collect the cash bonus (total of all coins shown on previously produced locations, which are then reset).
Colonist - Either build new colonists for 1 food + 1 tool, or collect 5 coin + 1 coin per player colonist.
Mercator - get the specified number of coins, then you may buy or sell up to two types of goods at prices shown on the storehouse board.
Diplomat - execute the top card of another player's discard pile.
Senator - Buy cards, at cost of goods shown in red field of card, + what is shown under card on the game board.
Consul - buy one card for just the cost shown in red field of card.
Specialists - produce goods as directed, one per house of that good type across all locations. Other players get no production. Production tokens are ignored, Prefefectus Magnus has no effect
Game end
The game end is triggered after either a player purchases the last card from the display, or after any one player builds their 15th house. In either case, this player is awarded the CONCORDIA (worth 7 additional VP) card for triggering the Game End condition.
Now all OTHER players execute their final turn and ALL players tally their final victory points.
Scoring victory points
Each player scores victory points for EACH card with the respective god, including the those from their discard pile.
VESTA: The value of all goods in the storehouse (usual price as depicted) is added to the cash money. Then the player receives 1 VP per full 10 sestertii, any fractions are ignored.
JUPITER: For each house inside a non-brick city the player receives 1 VP. (max. 15 VP)
SATURNUS: For each province with at least one of their houses the player receives 1 VP. (Imperium max. 12 VP, Italia max. 11 VP)
MERCURIUS: For each type of goods that the player produces with their houses, they receives 2 VP. (max. 10 VP)
MARS: For each of the players colonists on the game board the player receives 2 VP. (max. 12 VP)
MINERVA: For each city of the related city type the player receives a certain number of VP as depicted on the specialist’s card.
CONCORDIA: 7 VP.
