던전 러미
던전 러미에서는 (별로 대단하지 않은) 무모한 영웅 4명이 (별로 무섭지 않은) 적들과 맞서 싸우려고 합니다. 바로 동네 주점에서 떠들면서 자랑하기 위해서죠.
각자 플레잉 카드를 기반으로 한 카드 26장을 갖고 있지만, 카드 무늬는 클럽, 하트, 다이아몬드, 스페이드 대신 탱커, 데미지 딜러, 서포트, 힐러가 됩니다. 또한, 일부 카드에는 특수 행동을 할 수 있는 마나 기호가 있습니다.
(영웅들이 그리 대단하지 않으므로) 괴물들이 영웅들보다 먼저 공격하여 피해를 입힙니다. 카드 조합을 만들어 맞서 싸우면서, 피해를 입히고 마나를 생성하세요. 그렇지만 같은 무늬의 카드끼리는 바로 옆에 놓을 수 없다는 점을 명심하세요!
캐릭터 중 한 명이라도 쓰러지면 패배합니다. 보스를 쓰러뜨리면 승리합니다!
플레이어 수: 1 - 4
게임 시간: 37 mn
복잡성: 2 / 5
던전 러미 및 다른 게임 1229개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
던전 러미 및 다른 게임 1229개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
규칙 요약
Overview
Dungeon Rummy is like co-op canasta. A party of four heroes will venture into the forest to defeat dangerous monsters. They do this by creating sets and runs of cards, playing on each other's melds to make them stronger, then using the melds to defeat the bad guys. Can your party of misfits defeat the final boss?
Mana
Some cards have little diamonds on them. When these cards are used in a meld to attack a monster, mana is generated. How much depends on the character controlling the meld.
Heroes
There are always four heroes in the game, whether or not there are four players:
| Name | Class | HP | Ability | Mana Cost |
|---|---|---|---|---|
| Lily | Barbarian | 30 | Shield - either prevent 1 damage to herself or absorb 2 damage targeted at another hero | 1 mana = 1 shield token |
| Bob | Mage | 15 | Draw - Choose a player to draw a card (from deck or graveyard) | 2 mana = 1 draw token |
| Oakie | Druid | 15 | Heal - Heal a hero 1 HP per token | 1 mana = 1 heal token |
| Milton | Bard | 15 | Wild - Changes any card to a wild. Note that the card cannot change suit/color and loses its mana | 3 mana = 1 wild token |
If there are fewer than four players, the unused heroes become Companions. Companions are NPCs that have a meld space and a single card revealed from their deck. A player can use a boot token to play that card on a meld.
Overview
Each turn has the following phases:
1. Monster attacks. Heroes and Companions take damage. Note that each monster has a different type of attack.
2. Draw a card from your deck or the graveyard.
3. Take actions. The majority of the game takes place here, where you play cards on each other's melds, trying to create large melds to attack the monster. Also, the player can activate treasures or ability tokens.
4. Discard a card from your hand to the graveyard, if able. If the graveyard contains 7 cards, 7 damage is distributed to the heroes, then all cards in the graveyard are moved to the trash.
If you have no cards in your hand at the end of your turn, draw 7 new ones from your deck.
Melds
You can either put cards down in a run/sequence or a set (cards of the same rank, but different suits/colors). Aces are either high or low. Two cards of the same suit/color can never be next to each other. e.g. red-green-red is ok, but red-red-green is not.
Sets cannot be more than 4 cards.
A meld can only contain 1 wild card (i.e., a card acting as a wild. If a 2? is acting as a 2, it doesn't count as a wild.)
Attack
Any meld with at least 3 cards in it can be used to attack. But some monsters can only be damaged under certain conditions.
Attacking with a meld of 7+ cards adds +3 bonus damage and +3 bonus mana
Game End
If any hero dies, the game is over the players lose. If the boss is defeated, the players win!
