기프
GIPF는 두 명이 플레이하는 전략 게임으로, 고전적인 개념을 기반으로 합니다. 플레이어는 차례대로 말을 하나씩 투입하며, 가로·세로·대각선으로 4개를 연속으로 만드는 것을 목표로 합니다. 4개를 완성하면 해당 줄을 제거하고, 그 줄에 포함되어 확장된 상대의 말을 모두 가져옵니다. 이 말 제거 규칙은 매번 판을 완전히 달라지게 만듭니다. 이 과정을 반복하며, 상대가 더 이상 말을 투입할 수 없거나 보드 위에 GIPF 말이 남아 있지 않게 되면 게임이 종료됩니다.
플레이어 수: 2
게임 시간: 18 mn
복잡성: 2 / 5
기프 및 다른 게임 1257개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
기프 및 다른 게임 1257개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
규칙 요약
Standard Rules
You start with 3 GIPF pieces (double-stacked pieces) on the board in the starting position, as well as a reserve of 12 single pieces. Each turn, you place a piece from your reserve onto one of the dots surrounding the main hexagonal board. Then you must push the new piece into the playing area along a line connected to the dot, stopping at the first intersection of the board proper. Any pieces ahead of it are pushed ahead along the same line as well, if they are displaced by pieces pushed into them. You cannot push pieces off of the board.
Forming a continuous line of four pieces in the player's color results in three actions:
1) All of the normal pieces (friendly and opposing) in the line contiguous with the 4-in-a-row are removed from the board. For GIPF pieces, the player with the completed line may choose to keep them on the board instead.
2) The friendly pieces in the contiguous line are returned to the player's reserves.
3) Any opposing pieces in the contiguous line are captured and no longer available to the opposing player.
When two groups of four in a row are created simultaneously:
1) If the groups do not intersect, both are captured.
2) If the groups do intersect, the player of that color may choose which group to take. If a GIPF piece is at the point of intersection, the player may choose to remove one or both lines. In either case, the player also may choose to keep the GIPF piece on the board or remove it with either line.
3) If both players must take pieces, the player who placed and pushed chooses first.
All GIPF pieces removed from the board are turned into two single pieces in reserve or capture. No new GIPF piece can be created during the game.
There are two victory conditions:
1) The opponent has to move but has no pieces in their reserve
2) The opponent loses their last GIPF piece
Tournament Rules
The board is started without any pieces. On your first move, you place and push a GIPF piece onto the board. You can follow this up with any number of additional GIPF pieces on your subsequent turns. Once you place your first single piece, you may no longer create any more GIPF pieces.

