쥬라기 스낵
어린 Diplodocus들(Diplos)은 이웃 목초지에서 제공되는 맛있는 잎사귀를 좋아합니다. 승리하려면 Diplo 팀이 상대 팀보다 더 많은 잎사귀를 먹어야 합니다. 다만, 누군가가 사나운 T.Rex를 호출하여 상대 팀의 모든 Diplos를 제거하기로 결정하지 않는 한 말이죠!
플레이어 수: 2
게임 시간: 6 mn
복잡성: 2 / 5
쥬라기 스낵 및 다른 게임 1194개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
쥬라기 스낵 및 다른 게임 1194개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
규칙 요약
Token effects
BIRTH (X3) (blue token with dino hatching from egg) Place a Diplo from your pool on the empty case of your choice. This token scores 1 point at the end of the game.
RECON (X2) (blue token with dino walking) Secretly look at ALL the Grass tokens on a Pasture board of your choice, without moving them. This token scores 1 point at the end of the game.
AIR TRAVEL (X4) (blue token with flying purple dino) Move any Diplo in the playing area to any empty space of your choice. This token scores 1 point at the end of the game.
AIR RAID (X3) (orange token with flying purple dino) Move a T.Rex already in the playing area to any empty space of your choice. This token scores 1 point at the end of the game.
VOLCANIC ERUPTION (X2) (orange token with volcano) Remove two Grass tokens from the playing area, without looking at them (put them back in the box). This token scores 1 point at the end of the game.
SURPRISE (X2) (white token with red T rex) Replace your Diplo with a T.Rex from the edge of the playing area. Put your Diplo back in your pool. This token scores 3 points at the end of the game.
YUMMY (X12) (yellow token with plant) The grass is tasty, but you benefit from no immediate effect. This token scores 2 points at the end of the game.
End of game
The game ends immediately when one of the three following conditions is fulfilled:
- One of the players has no Diplo left in the playing area; In this case, the player loses the game, and the amount of grass eaten by each player’s Diplos is not taken into account.
- Either there is no more Grass tokens in the playing area;
- During two turns in a row, NO player has taken a Grass token or scared away one of his opponent’s Diplos out of the playing area.
In these last two cases, each player reveals all the Grass tokens his team of Diplos has eaten during the game. The player with the highest score wins the game!
In case of a tie, the player with the least Grass tokens is the winner. If there is still a tie, the players share the victory!
