기계: 브리콜라주 헤드
붐비는 환락가에서 형제들은 쓰레기를 거대한 괴물로 재탄생시켜, 거리 예술 팬들을 모으는 경쟁에 나섭니다. 작품을 홍보하고 도시 속 영향력을 넓혀가면, 더 멀리서도 팬들이 찾아올 것입니다.
신비한 거리 예술, 그 중에서도 잡동사니 예술가들의 세계로 들어가 보세요. 작품을 빠르게 만들고 더 빠르게 홍보하지 않으면, 상대에게 팬을 빼앗길지도 몰라요. 팬을 끌어모으면 강력한 효과를 얻을 수 있습니다. 값이 높을수록 더 많은 팬을 한 번에 불러올 수 있지만, 값만 올리는 데 집중해서는 안 됩니다. 왜냐하면 한 광장에서 마지막 팬을 끌어간 플레이어가 그곳에 자신의 간판을 세울 권리를 얻기 때문이에요.
간판을 세워 점수를 얻을 뿐만 아니라, 여러 간판 효과 중 하나를 선택해 발동할 수도 있습니다.
플레이어 수: 2
게임 시간: 47 mn
복잡성: 3 / 5
기계: 브리콜라주 헤드 및 다른 게임 1184개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
기계: 브리콜라주 헤드 및 다른 게임 1184개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
규칙 요약
KIKAI – Bricolage Heads is a two-player strategy game in which players compete to build creations (KIKAI) from recycled parts across six districts. Players earn Victory Points by building components, attracting Fans, gaining Influence, and hosting Exhibitions.
Objective
The player with the most Victory Points (VP) after four rounds wins the game, unless one player achieves an Instant Media Victory by placing all six of their billboards.
Gameplay
These rules describe the Standard game. Differences for Advanced Mode are listed at the end.
Game Flow
The Yellow player begins. Players alternate turns until both have taken the number of turns shown on their Player Board for that round (5 or 6 turns depending on the round). When a round ends, victory points are granted based on a players Renown on the Master’s Board, and the next round begins.
The game ends after Round 4 or immediately upon a Media Victory.
Turn Structure
Each turn, a player:
1) Plays one District Card from their hand, which determines the District in which the player will act. Alternatively, play two identical District Cards together to perform an action in any District. Cards are placed in the current turn column of their Player Board.
2) Performs one of four actions (discussed below) in that District:
- Build a KIKAI Component
- Deploy Flyer Droppers
- Attract Fans
- Host an Exhibition
Optional: discard 1 Megaphone token to play another District Card (or two identical) and perform a second action.
3) Draws one new District Card, either one of the two visible cards or the top card of the deck.
Optional: discard any number of Ladder tokens to draw that many additional cards from the top of the deck.
End of a Round
All District Cards played are collected and reshuffled, then placed beneath the draw pile.
On the Master’s Board, each player gains VP according to their Renown position multiplied by the round’s VP multiplier (×4, ×3, or ×2 as indicated). Renown markers are reset to 'Start'.
Actions
Build a KIKAI Component
- Build one component (Foot, Body, or Head) in the District matching your played card by paying its Energy cost and gaining Influence (1 for a Foot, 2 for a Body if a Ladder is placed, 3 for a Head if 2 Ladders are placed).
- A new component of that type is immediately revealed.
- The first to build a Head in a District, claims its Construction Bonus and applies the immediate VP reward.
Deploy Flyer Droppers
- Deploy Flyer Droppers from your Energy Track onto the streets (white squares) starting from the chosen District, at 2 Energy cost per Flyer Dropper.
- Deployment must start from or extend your existing network from that District. Networks do not pass through a District.
- Some Energy-Track spaces and street spaces grant immediate bonuses as indicated.
Attract Fans
- Attract Fans of matching colors to your KIKAI in that District and trigger their Effects, one Fan per component, provided that Fan can reach the District through Flyer Droppers.
- Pay directly 1 Energy per Flyer Dropper used of your opponent’s network.
- When you attract the last Fan from a Square, immediately place one of your Billboards there and gain both the Billboard bonus and the Square’s VP value. If a player places all six of their Billboards, they immediately win by Instant Media Victory.
Host an Exhibition
- Present your KIKAI to its Fans by removing all Fans from the chosen District, to gain Energy (equal to the rightmost revealed value on your Energy Track) and advance your Renown marker on the Master’s Track (equal to the sum of the Influence values of the collected Fans), gaining any bonuses passed along the way.
- You may discard Megaphone tokens to include Fans from other Districts: 1 token for adjacent, 2 for two away, 3 for three away (Diner and Parking are considered adjacent).
End of Game
The game ends either immediately by Instant Media Victory or after Round 4. Final scoring is as follows, adding:
- VP earned during the game.
- VP shown on Energy Track.
- 5 bonus VP for the player who attracted the most Fans (tied = no bonus)
- 1 VP per 5 Energy
- 1 VP per 2 Megaphones
- 1 VP per 2 Ladders
- Minus VP for any unclaimed Foundation Tiles remaining on the board.
Fans still on the board grant no points.
Highest total VP wins; in case of a tie, the victory is shared.
Variant
Advanced Mode
Advanced Mode uses the reverse sides of the boards and bonus tiles. Setup differs: players gain bonuses from their starting Foundation Tiles instead of discarding them. At the end of each round, Renown determines Energy or token rewards (not VP multipliers). Head Construction Bonuses grant permanent effects instead of immediate VP. Final scoring awards 1 VP per Fan collected and 1 VP per Influence point on each of your tracks (Red, Green, Blue). In case of a tie, the player with the most Red Fans wins; if still tied, start a new game.
