킹즈크래프트
마법의 땅 앰보사에서 모험을 떠날 준비를 마치셨나요?
나라 전체에 왕이 자격 있는 후계자를 찾는다는 소문이 파다합니다.
새로운 왕이 되고 싶으신가요?
카드와 주사위를 쓰는 이 게임에서는, 모두가 용감한 영웅이 되어 장비를 모으면서 최후의 결투에서 왕을 쓰러뜨릴 최고의 전략을 궁리합니다!
플레이어 수: 2 - 4
게임 시간: 25 mn
복잡성: 2 / 5
킹즈크래프트 및 다른 게임 1194개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
킹즈크래프트 및 다른 게임 1194개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
규칙 요약
Kingscraft is a race to become powerful enough to defeat the king/queen. You become more powerful by earning gear and potions by fighting monsters and crafting to refine or combine gear into more powerful items..
Each player starts the game with 2 random class 1 items. You have four item slots, each with a type (boots, armor, helmet, and hands) and not all items are restricted to a particular slot.
Each round, you will indicate the action you wish to take. The actions will resolve in left to right order with speed determining who goes first on the same action. Combat strength breaks ties for order.
Actions:
- Fight the King: You challenge the King to single combat. Take into account any guards in play.
- Healing: Refill all your hearts.
- Fight a class 1: You must fight the active class 1 creature. If you defeat the creature, you can take a class 1 item from the forge. You can then craft 1 time (see page 13).
- Guard: Take a class 1 item from the forge. If someone fights the King this round, the King‘s combat strength is increased by 4. If multiple players play the guard in the same round, the King‘s combat strength is increased multiple times.
- Fight a class 2: You must fight the active class 2 creature. If you defeat the creature, you can take a class 2 item from the forge.
- Craft: You can perform up to 2 crafting actions.
- Fight a class 3: You must fight the active class 3 creature. If you defeat the creature, you can take a class 3 item from the forge.
Crafting will combine two adjacent items (or a wild card) up the item tree to a higher class item, or you can enhance a class 2/3 item. The enhancement effect can be seen in white text on the card.
Instead of an item, you can get one or more potions that provide temporary effects. A class 2 or 3 reward will earn you 2 or 3 potions.
When fighting, the monster or monarch's damage will reduce your hearts for every 10 damage beyond your armor (rounded up). You lose automatically if you run out of hearts when checking for damage. In case of a tie when comparing combat strengths, the active player loses.
Read the card of items and monsters to learn the special rules that they have regarding dice, rerolls, restarts, and bonus damage.
