스테이블 타임
숙련된 말 조련사로서 당신의 임무는 쇼에 출전하는 말들을 마구간으로 다시 인도하고, 각 말이 만족할 수 있도록 최적의 상태를 유지하도록 하는 것입니다. 말 한 마리 한 마리가 저마다의 특성을 가지고 있습니다
플레이어 수: 2 - 5
게임 시간: 19 mn
복잡성: 2 / 5
스테이블 타임 및 다른 게임 1326개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
스테이블 타임 및 다른 게임 1326개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
규칙 요약
FYI:
The GAMEPLAY section below disagrees with the rulebook. Other sections may or may not be accurate as well. I have not checked them.
I have only played one turn, but the game seems to follow the rulebook so far. As I have only played one turn so far and also do not have time right now, I have chosen not to edit this document. Anyone who has completed a game or has played enough to feel confident, feel free to fix the summary.
STABLE TIMES
After a long day of showing, it is time to guide the horses back to the stable. As a seasoned trainer, you know each horse has its own quirks: some seek quiet corners, others stick close to friends. Arrange them just right to keep them happy and score big.
OBJECTIVE OF THE GAME
Collect and place up to 12 horses in your stable. Each horse scores uniquely depending on its preference. The player with the most Victory Points at the end of the game wins.
SETUP
- Each player receives a Stable Board (basic side up) and a reference card.
- Each player is dealt 3 horse cards as a starting hand.
- The remaining cards form the draw pile on the Pasture.
- 3 horses are flipped face-up onto the pasture slots.
GAMEPLAY
Players take turns clockwise. A turn consists of three steps:
- Draw: Take 2 cards. You can draw blindly from the deck or take face-up cards from the pasture (refill immediately).
- Action (optional): You may place up to two horses into different stables.
- The stable has 4 aisles with 3 slots each.
- Horses must be placed from bottom to top.
- Pay attention to the discipline symbols (Dressage, Jumping, Eventing) and the scoring conditions on the card.
- Discard: Reduce your hand to the limit of 5 cards.
SPECIAL RULES
- Flipping the Stable Board: You may flip your board to the professional side once you have completed one full aisle (3 horses) of your preferred type AND have at least 2 horses of each discipline in your stable. This unlocks new scoring opportunities.
- Wild Horses: These cards act as jokers for horse types or disciplines.
END OF GAME & SCORING
The game ends when a player has filled 3 aisles (9 horses) or the deck is empty. The current round is finished. Scoring:
- Points on the horse cards in the stable.
- Bonus conditions on the (flipped) stable board.
- 5 bonus points for each set of all three disciplines (set of 1x Dressage, 1x Jumping, 1x Eventing).
| Element | Points |
|---|---|
| Horse Cards | As printed (position/neighbors) |
| Discipline Set (3) | 5 points per set |
| Stable Board Bonus | According to Pro side (if active) |