칠교신도시
아주 먼 옛날, 아름다운 동방의 한 왕국에서 여왕은 백성을 위한 장엄한 새 도시들을 건설하고자 도시 설계가들을 불러 모았습니다 전통에 따르면 인간의 영역과 자연의 영역이 조화를 이루어야 하며, 성곽을 쌓기에 가장 이상적인 형태는 직사각형으로 여겨졌습니다 도시 설계가들은 여왕을 위해 새로운 도시를 건설하기 시작합니다 과연 누가 가장 훌륭한 도시를 완성해 왕국의 막대한 부를 보상으로 받게 될까요
탱그램 시티에서는 다음에 등장할 도시 타일에 관한 자신만의 비밀 정보를 활용해 보드에 도시 타일을 배치합니다 도시 타일은 양면으로 되어 있으므로, 인간과 자연의 조화와 직사각형 형태를 염두에 두고 도시를 계획해야 합니다 각 라운드가 끝날 때마다 보드 위에 완성한 가장 큰 직사각형에 따라 점수를 얻으며, 게임 종료 시에는 두 영역의 조화를 얼마나 잘 이루었는지에 따라 추가 점수를 받습니다
· 양면 탱그램 타일을 활용해 크고 조화로운 도시를 건설하세요
· 오직 자신만 알고 있는 비밀 정보를 활용해 다음 수를 미리 계획하세요
플레이어 수: 1 - 5
게임 시간: 14 mn
복잡성: 2 / 5
칠교신도시 및 다른 게임 1415개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
칠교신도시 및 다른 게임 1415개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
규칙 요약
OVERVIEW
The game consists of 6 rounds. The player with the highest score after 6 rounds of scoring plus bonus points wins.
ROUNDS 1 – 5
Deal Cards (4 cards total, according to the number of players):
1 Player
Place 2 cards face up and 2 cards face down in front of you.
2 Players
Deal 1 card to each player and place 1 card face down and 1 card face up in the center of the table.
3 Players
Deal 1 Card to each player and place 1 card face up in the center of the table.
4 Players
Deal 1 card to the player with the start marker, 1 card to the player to his or her left, 1 card to the remaining two players to share (both may look), and place 1 card face up in the center of the table.
5 Players
Deal 1 card to the player with the start marker, 1 card to the two players to his or her right to share (both may look), 1 card to the two players to his or her left to share (both may look), and place 1 card face up in the center of the table.
Play Cards and Place Tiles
Starting with the face up card(s) on the table, each card is played one at a time.
Players select the corresponding tile from their set and place it on their board.
Every player places a tile for every card played (regardless of who plays it).
After all cards have been played (and corresponding tiles placed), each player places one fountain tile (the single small triangle tiles).
Card Order
1. Face Up Cards
2. Face Down Cards (applicable in 1 and 2 player games only)
3. Player with Start Marker’s Card
4. Continue clockwise until the rest of the cards are played
Tile Placement Rules
You May:
· Place the tiles on empty squares
· Rotate and flip the tiles before placing them
· Place the tiles exclusively on your own City Board
· Place tiles adjacent to and not adjacent to other tiles
· Discard a tile rather than placing it
You May Not:
· Overlap or stack the tiles
· Extend them beyond the edge of your City Board
· Move them once the next card has been revealed
· Play a tile that was previously discarded
ROUND 6
Place the three remaining cards of the deck face up on the table. Players place their final three tiles simultaneously.
Once all tiles are placed, each player places a final fountain tile.
End of Round
At the end of each round (including round 6, before assessing bonus points) you score points equal to the number of squares in your largest complete rectangle (for example, a rectangle of 3 x 4 would score 12 points).
For end of round scoring, the tile color does not matter.
Your red balance marker moves according to the number of squares in your city that are built with 2 red triangles. Your green balance marker moves according to green squares.
Squares that are built with one red and one green triangle do not count for either color.
Fountain tiles may count as either color when partnered with a red or green triangle, but not when partnered with another fountain tile.
All cards used this round are discarded. The start marker moves to the player with the highest score (if tied, the start marker stops at the first tied player moving clockwise from its current position).
Bonus Points
After the final round end scoring and balance marker adjustments (following round 6), determine if any bonus points can be scored:
Planning Bonus: 15 pts for a fully built 7x7 city board.
Balance Bonus: Distance between red and green balance markers – 20 pts if no distance, 10 pts for 1-2, 5 pts for 3-4, 0 pts for 5+s for 1-2, 5 pts for 3-4, 0 pts for 5+
