#121841: "Make the framework more flexible as to what happens when someone leaves/quits a game"
무슨 일이 발생했나요? 아래에서 선택하세요
무슨 일이 발생했나요? 아래에서 선택하세요
같은 내용에 대하여 이미 등록된 보고가 있는지 확인해주세요
그렇다면, 이 보고를 추천해주세요. 추천을 가장 많이 받은 보고부터 우선적으로 처리됩니다!
# | Status | Votes | Game | Type | Title | Last update |
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상세한 설명
• 만약 오류 메세지가 화면에 나타났다면, 그 오류 메세지를 복사해서 붙여넣어 주시기 바랍니다.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• 무엇을 하고 싶었고, 무엇을 했고, 무슨 일이 일어났는지를 설명해 주십시오
• 브라우저가 무엇입니까?
Google Chrome v124
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
• 브라우저가 무엇입니까?
Google Chrome v124
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• 브라우저가 무엇입니까?
Google Chrome v124
• 당신이 막혔을 때 화면에 무엇이 나타났습니까?(검은 화면? 게임 인터페이스? 오류 메시지?)
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• 브라우저가 무엇입니까?
Google Chrome v124
• 어느 규칙이 BGA 서비스에서 존중되지 않았습니까?
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• 게임 리플레이에서 룰 위반을 확인할 수 있습니까?만약 그렇다면, 몇번째 수에서 룰 위반이 있나요?
• 브라우저가 무엇입니까?
Google Chrome v124
• 당신이 하고 싶었던 게임 내 행동이 어느 것입니까?
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• 이 게임 행동을 하기 위해 무엇을 시도했습니까?
• 당신이 이것을 하려고 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태창 메시지 등)
• 브라우저가 무엇입니까?
Google Chrome v124
• 어떤 부분에서 문제가 발생 하였나요(문제가 발생했을 당시 어떤 지시가 내려졌었나요)?
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• 당신이 게임 행동을 하려 했을 때 무슨 일이 일어났습니까?(오류 메시지, 게임 상태 막대 메시지, ...)
• 브라우저가 무엇입니까?
Google Chrome v124
• 디스플레이 문제를 설명해주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• 브라우저가 무엇입니까?
Google Chrome v124
• 현재 설정된 언어가 아니라 영어로 표시되는 문장을 복사 후 붙여넣어 주세요. 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• 해당 문장이 번역 본부에서 표시됩니까? 만약 그렇다면, 번역된 지 24시간이 경과했습니까?
• 브라우저가 무엇입니까?
Google Chrome v124
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• 브라우저가 무엇입니까?
Google Chrome v124
보고 이력
In Heat, some players that see they can't come back to other players and will lose the game voluntary quit game.
First, we wait for them that their counter comes to -20 seconds, but WORST, our race is totally perverted and we don't win points desearved §
In my last 3 races, 1 player decided voluntary to quit because he saw he couldn't win, and when I finally won the race, I was awarded by only +1 ELO point !!!!!
3 win, +3 points only because of quitters !
And even RED THUMBing is not enough for them to continue (see their history).
리포트에 내용 추가하기
- 다른 테이블 번호 / 수 번호
- 새로고침을 해서 문제가 해결 되었습니까?
- 문제가 얼마나 자주 일어났습니까?
- 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.