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#16932: "Don't ask to use a foreign agent every turn"
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제안: 이 기능을 사용하면 아마 게임 구축을 크게 향상시킬 수 있을 것입니다
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Instead of having to press "continue" every turn, how about proposing to already place assistants next to a button "use a foreign agent first"?• 브라우저가 무엇입니까?
Mozilla v5
보고 이력
ludique • 아직 개발자가 분석하지 않은 제안입니다:
2020년 5월 7일 20:44 •
2020년 5월 8일 16:45 • In my experience we usually wait the end of the game to use foreign agents.
Instead of having to press "continue" every turn, how about proposing to already place assistants next to a button "use a foreign agent first"?
Instead of having to press "continue" every turn, how about proposing to already place assistants next to a button "use a foreign agent first"?
nandblock • 개발자에게 이 제안을 구현할 의향이 있습니다:
2020년 6월 4일 1:28 • I like the forcible reminder of the possibility of using a foreign agent, every turn. It's something worth considering every turn, rather just saving up for the end. If the program were more discreet about it, I would forget that I had an agent to use.
Lateralus • 개발자에게 이 제안을 구현할 의향이 있습니다:
2020년 6월 5일 7:46 • I agree with nandblock's point. I like that there's a reminder before and after. Maybe create a checkbox for it so it would stop doing that (in case people prefer it that way?)
sedjtroll • 개발자에게 이 제안을 구현할 의향이 있습니다:
2020년 7월 3일 22:41 • I agree that being able to toggle that would be great -- that way if you want the reminders, you can leave them on, and if you don't you could turn them off
giron1950 • 개발자에게 이 제안을 구현할 의향이 있습니다:
2020년 7월 3일 23:13 • If we put a checkbox to avoid being prompted to play the agent (could be une user's preference), any suggestions on how a player would indicate that he wants to play one? Is selecting the agent icon/counter in the player's area adequate?
Pat • 개발자에게 이 제안을 구현할 의향이 있습니다:
2020년 7월 4일 15:43 • I prefer the suggestion from ludique because if you have a button "use a foreign agent" always visible next to the ones for placing assistants, you already have a constant remainder. And the button could be visible also next to the additional action at the end.
SantAmaro • 개발자에게 이 제안을 구현할 의향이 있습니다:
2020년 7월 26일 0:41 • sedjtroll's suggestion would be my preference: give the option to turn the warning off, or to turn it off for some time. But I like being reminded.
mneme • 개발자에게 이 제안을 구현할 의향이 있습니다:
2020년 7월 27일 21:50 • This is a great way to handle the whole foreign agent/contract/achievement free actions issue. Have the options display in-line for both "before your take your main action" and "before your end your turn" if available--probably in text rather than with icons. But as it is, you need to take around 11 clicks before your main action if you want to skip some optional actions and take others (or if they need to be done in a specified order); if instead they were inline you'd be taking one click per decision!
The forced ordering helps nobody and slows the game down considerably.
The forced ordering helps nobody and slows the game down considerably.
apelhitam • 개발자에게 이 제안을 구현할 의향이 있습니다:
2020년 10월 21일 5:49 • If i understand correctly, this bugfix will make it so we cannot use agents at beginning of turns?
I am against that as there have been turns, few of them granted, where my best move is to use agents at the start of my turn. Removing that option limits the choices we have as players, in addition to not conforming to the rule of the game? Unless the creators of the game intends for agents to only be usable at end of turns, in which case i have no argument to defend this bugfix.
I am against that as there have been turns, few of them granted, where my best move is to use agents at the start of my turn. Removing that option limits the choices we have as players, in addition to not conforming to the rule of the game? Unless the creators of the game intends for agents to only be usable at end of turns, in which case i have no argument to defend this bugfix.
marktempeit • 개발자에게 이 제안을 구현할 의향이 있습니다:
2021년 4월 3일 13:44 •
2023년 8월 22일 1:36 • This would also solve boardgamearena.com/table?table=99291530
In 8 games I have played in BGA, I have already clicked twice on a tile and then clicked on "continue" thinking, "continue... using the secret agent". And then realized that it was of course the wrong click and I cannot take it back.
I am aware it makes no sense from outside, but combined with the fact that it cannot be undone, it is very frustrating.
In 8 games I have played in BGA, I have already clicked twice on a tile and then clicked on "continue" thinking, "continue... using the secret agent". And then realized that it was of course the wrong click and I cannot take it back.
I am aware it makes no sense from outside, but combined with the fact that it cannot be undone, it is very frustrating.
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