모든 보고
랠리맨: GT 보고
#21442: "Animate race at end of race"
무엇에 대한 보고입니까?
무슨 일이 발생했나요? 아래에서 선택하세요
제안: 이 기능을 사용하면 아마 게임 구축을 크게 향상시킬 수 있을 것입니다
상세한 설명
• 최대한 쉽게 그 뜻을 이해할 수 있도록 당신의 제안을 정확하고 명료하게 설명해 주십시오.
Is it possible that at the end of the game the game could go through all of the moves at the same speed as when you flat out? It would look like a choppy animation of the race which I think would be fun and cool! It would remind everyone of the position changes and crashes and give the race a real racing sense.• 브라우저가 무엇입니까?
Google Chrome v83
보고 이력
2020년 7월 22일 5:31 •
Lord Satri • 아직 개발자가 분석하지 않은 제안입니다:
2020년 8월 5일 13:43 • This would be a significant improvement to the game.
I think the current 'Replay' feature is actually very close to provide this end-of-race recap ; what's missing is the capability to not show dice placement during replay, and thus only car movement. We could then replay from beginning and only see the cars moving one after the other from start to finish. That would be great!
I think the current 'Replay' feature is actually very close to provide this end-of-race recap ; what's missing is the capability to not show dice placement during replay, and thus only car movement. We could then replay from beginning and only see the cars moving one after the other from start to finish. That would be great!
Borup • 아직 개발자가 분석하지 않은 제안입니다:
2020년 8월 5일 18:10 •
Lord Satri • 아직 개발자가 분석하지 않은 제안입니다:
2020년 10월 9일 23:27 • Thanks Borup,
For this request, it should be fairly simple to implement: the currently existing replay feature does everything we need, except that it also shows dice placement. Thus to have a full race animation, it's "simply" a matter of skipping dice placement when running the current 'replay' algorithm.
Does that make sense? We're so close to having this great feature :-) Thanks!
For this request, it should be fairly simple to implement: the currently existing replay feature does everything we need, except that it also shows dice placement. Thus to have a full race animation, it's "simply" a matter of skipping dice placement when running the current 'replay' algorithm.
Does that make sense? We're so close to having this great feature :-) Thanks!
리포트에 내용 추가하기
여기에 버그를 재현하거나 당신의 제안을 이해하는 데 관련 있는 내용을 아무것이나 남겨주십시오:
- 다른 테이블 번호 / 수 번호
- 새로고침을 해서 문제가 해결 되었습니까?
- 문제가 얼마나 자주 일어났습니까?
- 만약에 버그에 대한 스크린샷을 가지고 계신다면 Imgur.com 사이트에 업로드 하시고, 여기에 링크를 복사/붙여넣기 하시기 바랍니다.