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#83491: "Assassinated player should not be revealed"
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As I recall, the rules say if the assassin kills, say, the Merchant (6, as in my game) that role should just be skipped. In this way, I (Architect, 7) don't know if the remaining player is the Warlord (8) or the assassinated Merchant (6). In my game, it shows the player's username above above the Merchant, in addition to the assassin symbol below showing the character was killed. The symbol should remain, perhaps covering the name, if that is easier to code.• 브라우저가 무엇입니까?
Google Chrome v110
보고 이력
BibleandboardGames • 아직 개발자가 분석하지 않은 제안입니다:
2023년 3월 14일 19:24 • snipboard.io/gCHq0w.jpg
I tried to link to the rules, but the link on Z-MAN's website wasn't working.
I tried to link to the rules, but the link on Z-MAN's website wasn't working.
Tricuspa • 아직 개발자가 분석하지 않은 제안입니다:
2024년 2월 21일 8:49 • Player affected is the Magician's Ability
Assassin always kills the "Role" who that player was is not announced but it could be listed after the turn is over for "guilty" conscience which I feel is another aspect of the game, perhaps an option of "Conscience"
Currently the Assassin is only listed at killing the role from my game played, and you don't see who you affected in asynchronous play.
Assassin always kills the "Role" who that player was is not announced but it could be listed after the turn is over for "guilty" conscience which I feel is another aspect of the game, perhaps an option of "Conscience"
Currently the Assassin is only listed at killing the role from my game played, and you don't see who you affected in asynchronous play.
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