아줄: 여름 별장
때는 16세기 초, 당시 국왕이던 마누엘 1세는 포르투갈에서 가장 실력이 뛰어난 타일 장인들을 부려 수많은 건물을 화려하게 장식했습니다. 에보라와 신트라의 궁전을 완성한 국왕은 왕실의 일원들을 위한 여름 별장을 지으려고 마음먹었습니다. 왕족들에게 걸맞는 화려한 별장을 짓기 위해 가장 재능이 뛰어난 장인을 선발해 이 공사를 맡길 생각이었죠. 하지만 안타깝게도, 마누엘 1세는 별장을 짓는 작업이 채 시작되기도 전에 그만 세상을 떠나고 말았습니다.
아줄: 여름 별장에서, 여러분은 첫 발걸음조차 떼지 못한 이 별장 건설 작업에 뛰어들기 위해 포르투갈로 돌아온 장인이 됩니다. 여러분은 각자 한 명의 거장으로서, 여름 별장을 짓기 위해 최고급 자재만을 사용해야 하며, 동시에 재료를 낭비하지 않도록 주의를 기울여야 합니다. 가장 뛰어난 실력을 보여 준 장인만이 왕족들을 위해 일하게 될 것입니다.
플레이어 수: 2 - 4
게임 시간: 24 mn
복잡성: 2 / 5
아줄: 여름 별장 및 다른 게임 965개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
아줄: 여름 별장 및 다른 게임 965개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
규칙 요약
Overview
Have the most points after 6 rounds
Phase 1: Collection
On your turn, you either take from a Factory or take from the Middle
If you take from Factory, pick one colour which is not the Wild Colour in the Factory and take all of that colour within that single Factory. If the Factory contained the Wild Colour, also take one of those tokens too. After which, move the remaining tokens in that Factory to the Middle. If a Factory contains only Wild Colour tokens, take 1 token and move the rest to the Middle
If you take from the Middle, take all tokens of one colour which is not the Wild Colour plus a single Wild Colour token if present. If there are only Wild Colour tokens, just take a single token. If you are the first to take from the Middle, you also take the First Player token but lose points equal to the number of tokens taken, to a minimum of 1 point after adjustments. You can still be first to take from the Middle even if you have a score of 1 or less, you just don't adjust.
Once there are no more tiles to collect from Factories or the Middle, proceed to the second part of the round
Phase 2: Placement
Take turns placing a single tile as long as you have a minimum number of tiles of the required colour, discarding the rest that were required but not placed
On your board there are star patterns for each colour, at the points there is a number which shows how many you must possess e.g. if you wish to place a tile in green 3, you must posses 3 greens, discard 2 of them, whilst placing the third
The central star has no colour, but it requires one of each colour instead. It is your choice what colour you place on each space, but it works the same as coloured stars with some spaces being more or less expensive than others
You may use the current round's Wild Colour to pay some of the cost, however you must still have one of the actual colour to place
You score 1 point for placing a tile + 1 point for each connected tile on the same star
In addition, there's the chance to gain extra tiles of your choice if you surround a Pillar (4 spaces for one bonus tile), surround a Statue (4 spaces for two bonus tiles), surround a window (2 spaces for three bonus tiles)
At any start of turn when it comes round to you, you may choose to pass, you may retain 4 tiles of your choosing for the next round, any excess are discarded and you lose 1 point per tile you were forced to discard
After all players pass, return the 1st player token to the Middle
Wild Colour
Each round, the wild colour changes by the following order
Purple (1)
Green (2)
Orange (3)
Yellow (4)
Blue (5)
Red (6)
Game End
The game ends at the end of the 6th round, then score as follows
Completing the stars in full scores:
Multicoloured - 12
Red - 14
Blue - 15
Yellow - 16
Orange - 17
Green - 18
Purple - 20
In addition, score for covering all of the same cost
Cost 1 - 4
Cost 2 - 8
Cost 3 - 12
Cost 4 - 16
Any remaining tiles not placed lose you 1 point each
The player with the most points, wins!
Grey Wall Variant
When placing tiles, you may choose to place them by (1) color + number or by (2) number only.
(1) This will create the traditional single-colored rosette.
(2) This will create a Multicolored rosette. Note that only one of each color is allowed in each Multicolored rosette.
- The center rosette follows these same placement rules, but all tile spaces have a number requirement of 3 instead of 1-6.
- Normal scoring rules apply, with each complete Multicolored rosette worth an additional 12 points.