캣 카페
여러분은 6마리의 고양이를 모시고 있는 고양이 집사입니다. 최대한 많은 고양이들이 만족할 수 있는 고양이 카페를 꾸며서 최고의 고양이 집사가 되어봅시다!
한국의 만두게임즈에서 출시한 캣타워에서 몇 가지 사항을 변경한 캣 카페는 라운드마다 각자 고른 주사위 하나와 마지막으로 남겨진 주사위 하나를 써서 고양이 장난감 하나를 그린 뒤 캣타워 층에 놓습니다.
어느 장난감을 어느 곳에 놓느냐에 따라 점수를 얻을 수 있습니다. 먹이통을 다양한 장난감 옆에 두거나, 쿠션을 높이 올려 고양이가 높은 곳에서 잠을 자거나 주위를 둘러보게 하거나, 실타래를 많이 줘서 가장 실타래가 많을 때의 추가 점수를 얻을 수도 있습니다.
플레이어 수: 2 - 4
게임 시간: 16 mn
복잡성: 1 / 5
캣 카페 및 다른 게임 960개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
캣 카페 및 다른 게임 960개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
규칙 요약
Gameplay
Dice equal to the number of players +1 are rolled each turn. Each player takes one die, and the die not chosen is used by all players.
Players use one die's value to choose a spot on a cat tower column. The other die's value is used to place one of the six items. Footprints at the track to the right allow players to change die values. Multiple footprints can be used on a single die, but a 6 cannot be changed into a 1 nor a 1 into a 6.
When a column is completed for the first time in the game, the player will receive the larger number indicated at the top if they have a cat house symbol in that column. Otherwise that player and all other players will receive the smaller value when a column is completed.
You can pass your turn to circle three footprints on the track at the right.
End
The game ends when a player completes three columns and all players have had an equal number of turns.
Scoring and Item Effects
- 1 Cat house: After placing a cat house on your sheet, choose a cat that has not yet been scored. Immediately score 2 points for each item on your sheet matching the chosen cat's favourite item. If all your cats have already been chosen, you may not place more cat houses.
- 2 Ball of yarn: At the end of the game, players will count the number of balls of yarn in each column. Players with the most in each column will get 8 points. If a player doesn’t have the most but still has at least one ball of yarn they will score 3 points for that column. If players tie for the most balls of yarn in a column, they will each get 8 points.
- 3 Butterfly toy: Immediately circle two unmarked footprints. At the end of the game, players will score 3 points for each butterfly.
- 4 Food bowl: At the end of the game, players will score 1 point for each different item adjacent to a food bowl.
- 5 Cushion: At the end of the game, each cushion will score points equal to the floor number it is on. For example, a cushion at height 5 will score 5 points.
- 6 Mouse toy: At the end of the game, players will receive 2/6/12/20 points according to each group of mouse toys adjacent to one another. Multiple groups can be scored.