엠파이어 플래토
엠파이어 플래토는 모든 보드게이머, 그 중에서도 특히 전략 보드게이머가 좋아할 만한 새로운 2인* 게임입니다. 주사위, 카드, 운 요소 없이 가족, 친구, 연인 모두 함께 즐길 수 있습니다.
군대의 테마는 전성기에 세계를 다스렸다는 칭호를 얻은 바빌로니아, 메디아-페르시아, 그리스, 로마의 네 제국을 바탕으로 했습니다.
공격 및 수비 전략을 짜고 게임판을 돌아다니면서 전투에서 승리를 거두고 전술을 펼쳐 영역을 통제하여, 상대 제국 기지를 점령해 승리를 거두어야 합니다.
플레이어 수: 2
게임 시간: 18 mn
복잡성: 1 / 5
엠파이어 플래토 및 다른 게임 846개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
엠파이어 플래토 및 다른 게임 846개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
규칙 요약
Empire Plateau (arena) is the on-line adaptation of the 2 to 4 multi-player version of the same game. Difference being, EP arena has quicker-contact between opposing armies due to being on the smaller 16 x 11 long/latt' grid as opposed to the 24 x 11 used by its First edition cardboard sibling. EP arena is configured for just 2-players at a time.
Objective
Conquer your Opponent's Empire Base by landing any of your game pieces on it. The Empires base is situated underneath the Emblem armies starting position.
Turn
On your turn, you must make the minimum of 6 moves
Each army can only move up to its value, e.g. a 4 can only move up to 4 spaces, so a 4 + a 2 moving full will count as the minimum required, likewise 3 4s moving at half speed (2) would count towards the minimum of 6
The Emblem, with no number, can be moved up to 12 spaces, if it is moved after a small army (2,4 or 6), no other small army can then be moved again on that turn, and if moved before small army, it can also not be moved again on that turn. The Emblem is the only army that can be stationed or moved through its own Empire's Base and just moving the Emblem on a turn without deploying small armies is acceptable as long as it moves the minimum requirement of 6 moves.
A single move is from one dot to another dot connected by a line, in any viable direction accept diagonal.
An army when moved cannot end up on the same dot it started from, but can freely change direction during its move (e.g. it could go forward, left/back, right - any combo)
An army cannot be moved a second time in the same turn even if it has moves remaining.
Capturing
If your army captures an opponent, this ends its move and the opponent army is removed from the board
2s can only capture if moved in an L shape
4s can jump any army next or adjacent to it before resolving the remainder of its move (inc. capturing/conquering), but it cannot change direction in the air and the jumped piece is not captured.
Tips
Keep your own base protected from long range Emblem Attacks
Utilise the Jumping 4 high up the board to conquer
Use the multitude of 2s to cover your armies from being captured