숲의 정령
시대마다 신화의 바람이 불어와 사람들이 사는 세상과 정령계를 막는 장막을 거둡니다. 고대의 숲에 가득한 활력에 이끌린 변덕쟁이 천사들이 구름을 가르고 내려와 다시금 한 세기에 걸친 게임을 벌입니다.
여러분은 강력하면서도 호기심 가득한 천사입니다. 숲의 생명에 이끌려 식물, 동물, 요정을 모아 신비로운 공간을 꾸미게 됩니다. 하지만 여러분과 마찬가지로 숲의 생명을 모으려는 다른 천사들도 있으니 주의하세요!
플레이어 수: 2 - 4
게임 시간: 12 mn
복잡성: 2 / 5
숲의 정령 및 다른 게임 959개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
숲의 정령 및 다른 게임 959개를 온라인으로 즐겨보세요.
다운로드가 필요없으며, 웹 브라우저에서 바로 플레이할 수 있습니다.
친구들과 그리고 전세계의 수많은 게이머들과.
무료.
규칙 요약
Overview
The aim is to gain the most majorities across the different Spirit & Power Source types, whilst ensuring you have at least 1 of everything
Turn
On your turn, you can take a card from either of the far ends of the display situated on any row
If you take a card with two spirit symbols on it, that is all you can take
If you take a card with a single spirit symbol on it (whether or not it has a power source symbol on it), you may take a second card which has a single matching spirit symbol (this card may have been made accessible by taking the first, or from a different row)
If a card you took had a token on it, gain this token and see what it is privately (these can either give an additional symbol for scoring, or the gemstone ones can return a gemstone to you at a later opportunity by discarding it)
After the taken card(s) have been resolved, you may place a gemstone out on a card in the display. This theoretically reserves the card for you, however another player can banish one of their own gemstones to steal it from you
Scoring
For each Spirit, whoever has the most spirit symbols on cards and now revealed tokens, gains points equal to the quantity that they have. e.g. player A has 6 Green Spirits and 2 Red Spirits, player B has 4 Green Spirits and 7 Red Spirits, player A gains 6 points for Green Spirits and player B gains 7 points for Red spirits.
If Spirit quantity is tied, tied players get the same points
If a player has no cards of a particular spirit, they lose 3 points (tokens don't count, just cards)
Power Sources (Fire/Moon/Sun) are scored in the same way as Spirits described above, including negative points for failing to have 1 of each
This then provides final scoring, if there's a tie, the player with the least total cards wins